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PostPosted: Sat Jun 18, 2016 9:15 pm 

Joined: Fri May 27, 2016 2:28 pm
Posts: 15
Paradise Lost game uses lua 4.0.1 scripts files in binary format. These files have "LuaA" header and '_compiled' prefix in extension. I don't have a compiler, but have some source versions of lua files, which with theirs compiled versions I added to attach.

There is a way to decompile these files?


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ParadiseLost_Lua_Compiled.zip [14.09 KiB]
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