I haven't any promlem with quickbms.
My problem is translated strings must be equal or smaller (should use to space for that) to original strings. Here english string file from game.
string.zip [888.74 KiB]
Downloaded 326 times
Like i said, I can translate game with that but when I add the any character from longer than original, game shows that string but other strings are lost or wrong.
Btw, bndlxml05 file has a asset size. I think this could be a solution for it but I have no idea how.
globalresources_en.zip [491 Bytes]
Downloaded 225 times