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 Post subject: Mafia 2 PS3 SDS Tool
PostPosted: Wed Jan 17, 2018 11:53 am 

Joined: Sat Nov 12, 2016 10:21 am
Posts: 30
Hi :)

I want to translate the Mafia 2 game. There is a tool that opens the language file? I've tried mafia 2 ps3 bms script, it's extracting the file. But that script don't support repack.

I'm waiting for your help.


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Last edited by Vito on Wed Jan 17, 2018 5:00 pm, edited 2 times in total.
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 Post subject: Re: Mafia 2 PS3 SDS Tool
PostPosted: Wed Jan 17, 2018 1:40 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8119
The script http://aluigi.org/bms/mafia_sds_ps3.bms works perfectly, so I guess you are looking for a way to open and edit the extracted files.
Saying that the script "it's not working" is a lie, don't complain if the other users ignore your topic if you provide incomplete or wrong information that just waste time.


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 Post subject: Re: Mafia 2 PS3 SDS Tool
PostPosted: Wed Jan 17, 2018 2:11 pm 

Joined: Sat Nov 12, 2016 10:21 am
Posts: 30
aluigi wrote:
The script http://aluigi.org/bms/mafia_sds_ps3.bms works perfectly, so I guess you are looking for a way to open and edit the extracted files.
Saying that the script "it's not working" is a lie, don't complain if the other users ignore your topic if you provide incomplete or wrong information that just waste time.


Thanks a lot Aluigi :) I've tried this script. it's extracting the file, but that script don't support repack.

Image


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 Post subject: Re: Mafia 2 PS3 SDS Tool
PostPosted: Wed Jan 17, 2018 2:31 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8119
The SDS format is a compressed and chunked archive.
There are "few" chances to have something working in reimport mode but it's necessary to split the script in 2 scripts without MEMORY_FILE and, even if it would work, the game may reject the edited files due to the CRC field that may be checked.
Good luck...


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 Post subject: Re: Mafia 2 PS3 SDS Tool
PostPosted: Fri Jan 26, 2018 1:59 pm 

Joined: Tue Feb 10, 2015 8:28 am
Posts: 41
Vito wrote:
aluigi wrote:
The script http://aluigi.org/bms/mafia_sds_ps3.bms works perfectly, so I guess you are looking for a way to open and edit the extracted files.
Saying that the script "it's not working" is a lie, don't complain if the other users ignore your topic if you provide incomplete or wrong information that just waste time.


Thanks a lot Aluigi :) I've tried this script. it's extracting the file, but that script don't support repack.

Image

Bu sds script kodu sana birşey vermez.
sdat dosyasını açman gerekecek.Bu konuda Rus eleman Ranger rus'ın yazdığı şekilde yapabilirsin.
http://forum.xentax.com/viewtopic.php?f ... hilit=sdat

eğer yapamam dersen daha sadesi
Öncelikle herhangi bir araç (makenpdata,npdtool,vb) ile sdat şifresini açacaksın)
Hex editör ile şifre açılmış dosyanın ilk 16 baytını kaldırarak kenarda tut
Şimdi Quickbms ve aşağıdaki komut dosyası ile dosyayı aç
Script:

endian big
goto 0x8
get BASE_OFF long
get FILES long
for i = 0 < FILES
get NAMEOFF long
savepos OFF
goto NAMEOFF
get NAME string
goto BASE_OFF
get OFFSET long
get SIZE long
savepos BASE_OFF
log NAME OFFSET SIZE
goto OFF
next i

Dil dosyalarını kaydet ve diğer tüm Dosyaları Sil
Dosyaları aynı veya daha küçük orijinal tutarak düzenle, gerekirse diğer dillerden bazı dizelerini sil
Sonra quickbms ile düzenlenen dosyaları reimport
16 bayt kaldırılan dosyanın başına geri koy hepsi bu
sonra dosyayı tekrar kapat

seni aşar bunlar.Bekir'den yardım al.


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 Post subject: Re: Mafia 2 PS3 SDS Tool
PostPosted: Fri Jan 26, 2018 7:45 pm 

Joined: Sat Nov 12, 2016 10:21 am
Posts: 30
Thanks a lot ferex. Why didn't you write English?

I've already shared the decrypted file. I know that. Why did you say that? I don't understand.

Thank you anyway.


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 Post subject: Re: Mafia 2 PS3 SDS Tool
PostPosted: Sat Jan 27, 2018 8:15 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8119
@codec
Use a translator when you post.


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