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F.E.A.R. 2: strdb file
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Author:  Graveyard [ Sun Feb 18, 2018 4:12 am ]
Post subject:  F.E.A.R. 2: strdb file

Hi

Is there any tool in which you can edit F.E.A.R.2 text files? They are located in the attached Loki.strdb file.

I refer to the Xbox 360 or PS3 version. Here's a sample as an example.


http://www.mediafire.com/file/hm0x608g6 ... Loki.strdb

Author:  makc_ar [ Sun Feb 18, 2018 5:52 am ]
Post subject:  Re: F.E.A.R. 2: strdb file

Interested too http://demonique.egloos.com/5114581
Image

Author:  Graveyard [ Sun Feb 18, 2018 6:15 am ]
Post subject:  Re: F.E.A.R. 2: strdb file

makc_ar wrote:



If it is the PC version, the swuforce script for condenmed 2 extracts the texts but is not compatible with the console version.

Author:  makc_ar [ Sun Feb 18, 2018 8:41 am ]
Post subject:  Re: F.E.A.R. 2: strdb file

Thanks!

Attachments:
File comment: Text tool by swuforce
.strdb export_import [PC].rar [1.31 MiB]
Downloaded 30 times

Author:  Delacroix [ Mon Feb 19, 2018 12:20 am ]
Post subject:  Re: F.E.A.R. 2: strdb file

Thanks for finding the STRDB tools, makc_ar. That and a method of packing the files back was all I needed to create a Polish translation of the Reborn DLC.

Author:  Graveyard [ Mon Feb 19, 2018 3:10 am ]
Post subject:  Re: F.E.A.R. 2: strdb file

Delacroix wrote:
Thanks for finding the STRDB tools, makc_ar. That and a method of packing the files back was all I needed to create a Polish translation of the Reborn DLC.


could you explain how to pack the Arch01 file back?

Author:  Delacroix [ Mon Feb 19, 2018 12:31 pm ]
Post subject:  Re: F.E.A.R. 2: strdb file

You use the Archive Edit for the first FEAR. You rename Arch00 to Arch01 and it works. What hit me was Luigi's old post explaining that Arch01 differs from Arch00 in that it is compressed. So, if it's basically the same engine, packing files into an Arch00 is basically like throwing them into Arch01 with zero compression.

Also, you don't even need to pack the files back into the same Arch01. You can create a new one and then add a line with its name at the bottom of default.archcfg file.

Author:  Graveyard [ Mon Feb 19, 2018 3:27 pm ]
Post subject:  Re: F.E.A.R. 2: strdb file

Delacroix wrote:
You use the Archive Edit for the first FEAR. You rename Arch00 to Arch01 and it works. What hit me was Luigi's old post explaining that Arch01 differs from Arch00 in that it is compressed. So, if it's basically the same engine, packing files into an Arch00 is basically like throwing them into Arch01 with zero compression.

Also, you don't even need to pack the files back into the same Arch01. You can create a new one and then add a line with its name at the bottom of default.archcfg file.



Thanks!

Author:  swuforce [ Tue Feb 20, 2018 11:30 pm ]
Post subject:  Re: F.E.A.R. 2: strdb file

I might fix it, try now.

Author:  Graveyard [ Wed Feb 21, 2018 12:29 am ]
Post subject:  Re: F.E.A.R. 2: strdb file

swuforce wrote:
I might fix it, try now.


thanks swuforce, works great.

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