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PostPosted: Fri Dec 23, 2016 4:16 pm 

Joined: Fri Dec 23, 2016 4:07 pm
Posts: 3
Hello ZenHax community,

I am looking to extract "The Walking Dead: A New Frontier" Meshes and Textures for further use in Blender, to port them to another Program, no need to rebuild them.
I have downloaded the standalone TTARCH extractor ttarchext, but once I double click the ttarchext.exe it opens a batch window that only flashes up
then closes. I believe I have seen a glimpse of the game keys / numbers, but I can not get it to pause to find out the game key for A New Frontier.
I am on Windows 10.

Now, another thing: If I understood the HowTo correctly, I need to make a .bat like in the Monkeyisland example, but with the game number
of the game I want to extract out of so the program can use the correct decryption key. Is that correct?

I might not be asking the right questions, I am but a layman, so please forgive me.
Help would be massively appreciated.

zeddicus


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PostPosted: Sat Dec 24, 2016 9:16 pm 
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Joined: Sat Dec 27, 2014 8:49 pm
Posts: 91
If you want to find the key information from the window that blinks, run it from a command prompt. The easiest way to do that is, open the folder its installed to and hold shift then right-click anywhere in the folder that is open area (not on a file.) Your right-click menu should have an extra option in it saying 'Open command window here'. Choose that, a command prompt will open.

From there, just type in the exe name and hit enter. It should print out the same info and stay in the console.

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PostPosted: Mon Dec 26, 2016 5:00 pm 

Joined: Fri Dec 23, 2016 4:07 pm
Posts: 3
Thanks for the answer.
I shift clicked in the ttarchext folder, ran command prompt:
"ttarchext.exe"

---

I also tried
"ttarchext.exe
pause"

Both result in the same flashing command prompt window.

Thanks,
zeddicus


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PostPosted: Tue Dec 27, 2016 10:28 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6457
Run the tool from the command-line because there are also other options and many modding tools run from cmd, so learn to use it :)

Open the command-line by selecting Start->Run and type cmd.

This is the prototype of syntax you have to use:
ttarchext.exe -m 61 c:\PATH\FILE.ttarch2 c:\OUTPUT_FOLDER

You don't have to type the last two arguments, just drag'n'drop the file (and then the empty output folder you created) on the black command-line.

More info about the command-line:
http://aluigi.altervista.org/about.htm#howuse

The Internet is full of plenty of information about cmd.exe and command-line, there is nothing really to learn, just some notions about the current directory, arguments and so on.


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PostPosted: Tue Dec 27, 2016 4:41 pm 

Joined: Fri Dec 23, 2016 4:07 pm
Posts: 3
I realize now how stupid my question must have sounded, sorry!
It worked perfectly! It is still extracting without errors since 10 minutes, which I am happy about.
Is there already a bms script available for Walking Dead Season 3 to get .dds from .d3dtx?
I do not know what to do about the d3dmesh since I only have the option to work in blender, for which i for the love of god could not
find importer scripts to handle d3dmesh/d3dtx, I've pretty much hit a brick wall already :geek:


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PostPosted: Wed Dec 28, 2016 9:21 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6457
In the previous games the d3dtx were just dds so you got them easily with the -m option (that I suggested in my previous command-line syntax).
Instead I have noticed that the current games use headerless dds in the d3dtx files.
I suggest you to open a topic in the Graphics section uploading one of the d3dtx files you obtained.


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