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PostPosted: Sun Jan 22, 2017 3:37 am 

Joined: Fri Jan 20, 2017 10:44 pm
Posts: 2
These GFA files fail to extract using this script. http://aluigi.altervista.org/bms/kirby_epic_yarn.bms

The compression method may be different that the wii u version which do work with this script.


Sample files are attached!


Attachments:
ComparisonWiiUvs3DS.zip [43.96 KiB]
Downloaded 31 times
mapdata.zip [6.06 KiB]
Downloaded 34 times
common.zip [8.46 KiB]
Downloaded 36 times
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PostPosted: Sun Jan 22, 2017 4:37 am 

Joined: Thu May 05, 2016 8:51 am
Posts: 11
Wii U uses Big Endian while the 3DS uses Little, imagine someone with some know how could alter the script to do the trick.


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PostPosted: Sun Jan 22, 2017 9:04 pm 

Joined: Fri Jan 20, 2017 10:44 pm
Posts: 2
DarkSynopsis wrote:
Wii U uses Big Endian while the 3DS uses Little, imagine someone with some know how could alter the script to do the trick.

Good point. SMM 3ds port was the same way, szs files compressed in little endian format.


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