Hi. I just want to warn about a bug I encountered while using a specific script with quickbms.
THIS (https://mega.nz/#!GtcT3QyT!pRdku1cInuNj ... jtiKI79a1o
) particular script, written by Alpha23 in order to add XBOX ADPCM header to a file, was producing LWAV output files that were readable or convertable with vgmstream/towav, but it no longer works. It does produce LWAVs but they are unplayable (the header is wrong) (sample : https://mega.nz/#!z9Vn1IyJ!RYueZNgtw56u ... 2G-CtjzqUI
Using the older version of quickbms from 25 September 2014, it works correctly. (here is a sample : https://mega.nz/#!yhNjBQyA!8AOwHaq2O2hE ... fyIrgrfgX8
So, it is a problem with the last version of quickbms (and maybe other versions after 25 September 2014)
Audio streams from Spongebob Movie Game XBOX are in .WAV.SNDS format. They are headerless XBOX ADPCM. I have to add a GENH header with codec Xbox 4-Bit IMA ADPCM, offset 0x0, interleave 0x10, channels 2, frequency 44100. After this, I add Xbox ADPCM header to the GENH files with offset 0x1000, freq 44100, testv 0, channels 2. I convert the resulting LWAV into WAV with towav in order to remove artifact noises that occurs with vgmstream.
SNDS file: https://mega.nz/#!G1EikTJB!t07N87bSlJ6y ... YzmrcTcjr4
GENH file: https://mega.nz/#!K0cUDT7S!mYL7vnaXtlzs ... 4YLKcoMI4I
Thanks in advance if the bug can be solved