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PostPosted: Wed Jul 19, 2017 6:36 pm 
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Joined: Tue Feb 02, 2016 2:35 am
Posts: 969
Kowloon's Gate - *.TBL/*.PAK

Most - if not all - *.PAK files are stored using CD disk sectors*, and unless you somehow extracted them without these sectors, you're lucky to have one that wasn't stored with these sectors.
The script "decompresses" these sectors onto the MEMORY_FILE on the fly, so not to worry.

* The entire CD sector is 0x18 + 0x918 in size(including garbage data depending on the type of the file the CD sector is detecting on).


Attachments:
kowloons_gate.bms [1.39 KiB]
Downloaded 12 times

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Last edited by AnonBaiter on Sat Aug 26, 2017 12:53 am, edited 1 time in total.
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PostPosted: Sat Aug 05, 2017 9:57 pm 
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Kidou Senshi Gundam - Inchinen Sensou (PS2)

This only supports ALL.HD/ALL.BD for now. Well, actual support since 5 duplicated files of this .BD file exist as DAT##(from 00 to 05).DAT files.


Attachments:
kidou_senshi_gundam_ichinen_sensou.bms [838 Bytes]
Downloaded 14 times

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PostPosted: Thu Sep 28, 2017 5:57 pm 
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Joined: Tue Feb 02, 2016 2:35 am
Posts: 969
007 Quantum of Solace(PS3, Xbox 360) - .ff

I wrote this script a few months back, but then some decompression problem unrelated to the script itself showed up. The script couldn't decompress some .ff files properly back then(even with unzip_dynamic).

Now, said decompression problem has been fixed in 0.8.1, which means the script can now decompress .ff files without much trouble.


Attachments:
007_quantum_of_solace.bms [642 Bytes]
Downloaded 9 times

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PostPosted: Wed Oct 18, 2017 8:10 pm 
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KAZe/digifloyd - SLPS_###.##(related to [V3/KU/AGT]FILE.BIN/RUDATA.BIN)

As it is right now, this is just a dumper for any of these archives. Also you need to execute the script through the executable, not through the .BIN archive. Check the commented parts of the script if you're unsure over whether or not you're going to apply this script on which game.


Attachments:
kamen_rider_v3.bms [1.95 KiB]
Downloaded 1 time

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Last edited by AnonBaiter on Wed Oct 18, 2017 10:43 pm, edited 2 times in total.
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PostPosted: Wed Oct 18, 2017 9:04 pm 
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Joined: Tue Feb 02, 2016 2:35 am
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Boku no Natsuyasumi (PS1) - SCPS_100.88/BOKU.BIN

For now this script is only limited to the BOKU.BIN archive itself.


Attachments:
boku_no_natsuyasumi.bms [624 Bytes]
Downloaded 1 time

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