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 Post subject: Half-Life 2 .sav file
PostPosted: Sat Feb 06, 2016 6:18 pm 

Joined: Sat Feb 06, 2016 6:06 pm
Posts: 4
Hi,
I have been struggling with this for quite a while. I figured out the .dem format for HL2 but I can't seem to get anywhere with this.
If anyone would help it would be greatly appriciated.
So far I know:

Code:
char {4}     - Header (JSAV) 

byte {X}     - File Data

// Directory
// for each file
while (variableID != 12) {
uint16 {2}   - Variable ID
if (variableID == 1){
byte {3}     - Unknown
}

if (variableID == 2){
uint32 {4}   - Unknown
}

if (variableID == 12){
uint32 {4}   - Unknown (3375)
}
}

uint32 {4}   - Unknown (16256)
byte {6}     - null
uint16 {2}   - Unknown (4)
uint16 {2}   - Unknown (72)
uint16 {2}   - Unknown (3)
uint16 {2}   - null
uint16 {2}   - Unknown (12)
byte {X}     - Unknown
byte {1}     - null Unknown Field Terminator
uint16 {2}   - Unknown (3866)
char {128}   - filename (null)

Sav files: https://drive.google.com/folderview?id=0B3mjSUI16K7cX0RQc3dSVk80STg&usp=sharing
Thanks in advance.


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PostPosted: Mon Feb 15, 2016 4:19 pm 

Joined: Sat Feb 06, 2016 6:06 pm
Posts: 4
Anyone? Any help would be apriciated. Thanks in advance.


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