ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Fri Oct 20, 2017 2:30 pm

All times are UTC




Post new topic  Reply to topic  [ 2 posts ] 
Author Message
PostPosted: Mon Sep 18, 2017 2:19 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6880
I have chanaged the way the bms files are handled on my website.
Previously they were handled as text files and so you were able to see their content directly on the website, and then save them with "Save As".
It was a feature made on purpose by me.

Unfortunately I guess that many people don't like this feature and copy&paste the content of the script wasting time and with possible errors (it happened to some users).
So now the bms files are considered as binary data and your browser will ask you to save them.

In my opinion the negative side of this change is that now it's not possible to see the information and version of the script in its header (you know, that problem with the browser cache).


Top
   
PostPosted: Tue Sep 19, 2017 11:47 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6880
Hopefully I have been able to solve also the problem of the browser's cache just now.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 2 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited