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PostPosted: Mon Feb 15, 2016 12:04 am 

Joined: Tue Dec 08, 2015 8:36 pm
Posts: 66
https://mega.nz/#!uph2FLAA!ZtvGrmZUvB0W ... 8vyRoaEfKk

I used OLK explorer to export the file but i do not know what to do next


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PostPosted: Mon Feb 15, 2016 5:11 am 
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Joined: Mon Sep 15, 2014 5:13 am
Posts: 31
You can use this to unpack the pkg files.


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PostPosted: Mon Feb 15, 2016 5:59 am 

Joined: Tue Dec 08, 2015 8:36 pm
Posts: 66
Thank's but now i am left with .bin files when i extracted the pkgs

https://mega.nz/#!nkBjTCgb!o5Z7YO7kN8sq ... 9OjtWefjN8


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PostPosted: Mon Feb 15, 2016 9:34 am 
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Joined: Mon Sep 15, 2014 5:13 am
Posts: 31
Here is a list of the contents of the olk file. For the individual files like characters and stages models or textures you'd have to write a script or program to read them. Even though they are all labeled .bin, they are of different file types. I believe someone on xentax has already ripped the the models so if you're looking to do that, you could probably ask there.


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PostPosted: Sat Dec 31, 2016 5:16 am 

Joined: Tue Dec 08, 2015 8:36 pm
Posts: 66
the SC3 OLK Explorer was just updated, and now i have these types of files.

VMP - the model file
VXT - the texture file
MOT - the motion file

https://drive.google.com/file/d/0BzTvnk ... sp=sharing

How should they be extracted?


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