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PostPosted: Fri Apr 22, 2016 10:56 am 

Joined: Thu Mar 31, 2016 3:38 pm
Posts: 57
Hello i decompressed bayonetta 2 from the cpk archive and got a lot of dat files and i also decompressed those .dat files and got a lot of files like .mot,.bxm,.bnk,.eff,.eft,.exp,.sop,wmb,.wta,.wtp.could anyone please create and provide me a plugin for maya or maxscript for 3dsmax
so that i can import these files on any of these two above mentioned softwares.I also have unity.I am providing some sample files as much as i can send from the game Bayonetta 2.


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Aesir.rar [2.89 MiB]
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PostPosted: Fri Apr 22, 2016 9:33 pm 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 283
first submesh in em1700.wmb :D
Image


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PostPosted: Sat Apr 23, 2016 11:22 am 

Joined: Thu Mar 31, 2016 3:38 pm
Posts: 57
thankyou for telling me that wmb is the 3d model file.Could you please create or send me a plugin for 3dsmax,maya or Unity so that i can import the 3d model and animation and vfx files on these three above mentioned softwares.I am sending some more files which i didn't send.


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Aesir1.rar [743.62 KiB]
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PostPosted: Sat Apr 23, 2016 9:55 pm 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 283
sorry i don't write plugins. there is a compiled bayonetta plugin already for noesis but it doesn't work with your sample. maybe someone could edit the source of that plugin to work with these or else hex2obj is always an option you could learn.


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PostPosted: Tue Apr 26, 2016 6:42 am 

Joined: Sat Aug 29, 2015 1:13 pm
Posts: 51
Hi
Is chance to send more samples from this game to make importer but only for Blender old version 249b?


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PostPosted: Tue Apr 26, 2016 8:58 am 

Joined: Thu Mar 31, 2016 3:38 pm
Posts: 57
What do you mean by is chance


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PostPosted: Tue Apr 26, 2016 10:30 am 

Joined: Sun Sep 28, 2014 10:14 am
Posts: 3
Sankar wrote:
What do you mean by is chance


It means that it's your lucky day, he can create a Bayonetta 2 import script for Blender (not 3dsmax) if u provide him more sample.


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PostPosted: Tue Apr 26, 2016 11:07 am 

Joined: Thu Mar 31, 2016 3:38 pm
Posts: 57
Here are some more sample files


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Bayonetta files.rar [1.99 MiB]
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PostPosted: Tue Apr 26, 2016 11:39 am 

Joined: Sat Aug 29, 2015 1:13 pm
Posts: 51
Here is yours models exported to obj format. Only vertices and faces. Not uv and more.
Sorry but 2 wmb files is not enough to check and public importer.


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model_Scene.7z [204.63 KiB]
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PostPosted: Tue Apr 26, 2016 11:49 am 

Joined: Thu Mar 31, 2016 3:38 pm
Posts: 57
Thankyou for the model.I am greatful to you.


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PostPosted: Thu May 11, 2017 7:59 am 

Joined: Thu May 11, 2017 7:55 am
Posts: 1
Can someone please help? How many wmb files would you guys need for an importer because The one on Xentax is lost and I desperately need one. I do have the game files so I could supply them


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