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 Post subject: Total War WARHAMMER [PC]
PostPosted: Wed May 25, 2016 11:07 am 
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Joined: Sat Sep 13, 2014 1:22 pm
Posts: 44
I Hope Someone Hero Figure Out How To Import The *.rigid_model_v2 Model

simple file:

http://www.mediafire.com/download/gaec6 ... _troll.rar


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PostPosted: Wed May 25, 2016 2:16 pm 

Joined: Wed May 25, 2016 2:12 pm
Posts: 1
http://www.twcenter.net/forums/showthre ... MV2-Format

Does that help you?


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PostPosted: Wed May 25, 2016 5:52 pm 

Joined: Sat Aug 29, 2015 1:13 pm
Posts: 56
Hi
Here is a blend file for import models.
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.

-for meshes select *.rigid_model_v2
-for skeleton select *.anim files

Script import only first lod from rigid_model_v2 file .
Script import only first skeleton from anim file .


Attachments:
dragon.jpg [190.03 KiB]
Not downloaded yet
Blender249[TotalWarWarHammer][PC][rigid_model_v2][anim][2016-05-26].7z [45.12 KiB]
Downloaded 429 times
yafaray-2016-05-25_195502.png [491.68 KiB]
Not downloaded yet


Last edited by Szkaradek123 on Thu May 26, 2016 8:27 am, edited 2 times in total.
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PostPosted: Wed May 25, 2016 9:49 pm 
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Joined: Sat Sep 13, 2014 1:22 pm
Posts: 44
Szkaradek123 wrote:
Hi
Here is a blend file for import models from link http://www.mediafire.com/download/gaec6 ... _troll.rar
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
This files have not bones to create skeleton.


Thx U So Much @Szkaradek123

BTW I Think I Found the Bone File....

Here Full skeleton File:

http://www.mediafire.com/download/84u3q ... ations.rar

robojumper wrote:
http://www.twcenter.net/forums/showthread.php?691155-Preliminary-Decoding-of-RMV2-Format

Does that help you?


Srry >There's No Download File....

And Guess That Forum is Dead.


Last edited by xLumexMoonx on Thu May 26, 2016 12:51 am, edited 1 time in total.

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PostPosted: Wed May 25, 2016 10:02 pm 
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Joined: Sat Sep 13, 2014 1:22 pm
Posts: 44
Some Error Model..

Here Simple:

http://www.mediafire.com/download/n4arp ... /Error.rar

Other Error:

http://www.mediafire.com/download/4v0np ... _Error.rar

Srry about Double Post....

But Thx Again @Szkaradek123


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PostPosted: Thu May 26, 2016 8:23 am 

Joined: Sat Aug 29, 2015 1:13 pm
Posts: 56
Thank you for models.

Script updated viewtopic.php?p=13688#p13688


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PostPosted: Thu May 26, 2016 11:41 pm 
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Joined: Sat Sep 13, 2014 1:22 pm
Posts: 44
Szkaradek123 wrote:
Thank you for models.

Script updated viewtopic.php?p=13688#p13688


Thank you very much Szkaradek123, u r Amazing , work all ┘ŹSuper Great.

BTW Can U Make Support For Total War Rome 2 Please , there's Look Like Same Format ( Total War WARHAMMER ) *.rigid_model_v2 File

Error Simple Here:

http://www.mediafire.com/download/18lty ... _Error.rar

And Here Simple Model, Can Work With Blender ( Total War Rome 2 ):

http://www.mediafire.com/download/ppk14 ... lender.rar

And Here Simple skeleton, Can Work With Blender ( Total War Rome 2 ):

http://www.mediafire.com/download/f7fw1 ... ations.rar

I'm Really Love Ur Work.


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PostPosted: Thu Jul 21, 2016 12:19 am 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 10
Hi guys, what tool are you using to extract the .rigid_model_v2 Model files from the game package?


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PostPosted: Wed Sep 28, 2016 1:13 am 

Joined: Wed Oct 28, 2015 1:21 am
Posts: 20
Szkaradek123 wrote:
Hi
Here is a blend file for import models.
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.

-for meshes select *.rigid_model_v2
-for skeleton select *.anim files

Script import only first lod from rigid_model_v2 file .
Script import only first skeleton from anim file .

Thanks for this.
Hope it can be updated to support the props extracted along with the character models.
Here are a few samples of the props


Attachments:
brt_props.7z [113.72 KiB]
Downloaded 110 times
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PostPosted: Thu Sep 29, 2016 9:30 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 333
thePWA wrote:
Here are a few samples of the props

made a Noesis python script to open those prop samples :D
Attachment:
fmt_TotalWarWarhammer_PC_rigid_model_v2.zip [1.2 KiB]
Downloaded 195 times

supports geometry and UVs
i have it set to open just the first mesh LOD but you can enable all LOD loading in the script.
it won't work with submeshes that are split though which is why i disabled it.
the table offsets are thrown off by those types and will throw error.


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PostPosted: Thu Sep 29, 2016 6:37 pm 

Joined: Wed Oct 28, 2015 1:21 am
Posts: 20
Acewell wrote:
made a Noesis python script to open those prop samples :D
fmt_TotalWarWarhammer_PC_rigid_model_v2.zip
supports geometry and UVs
i have it set to open just the first mesh LOD but you can enable all LOD loading in the script.
it won't work with submeshes that are split though which is why i disabled it.
the table offsets are thrown off by those types and will throw error.


Currently checking it out and its working beautifully so far. Thank you so much for this script!


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PostPosted: Sat Dec 24, 2016 1:46 pm 

Joined: Sat Dec 24, 2016 1:45 pm
Posts: 1
Guys, any tutorial on how to use the script, pretty please :)


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PostPosted: Wed Dec 28, 2016 11:16 am 

Joined: Thu Oct 27, 2016 7:38 am
Posts: 4
Using Pack File Manager 4.1.2 but unable to find any character model files after extraction? as was asked before, what tool are you using to find/extract the game models?

Thanks


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PostPosted: Fri Jan 06, 2017 11:07 am 

Joined: Thu Oct 27, 2016 7:38 am
Posts: 4
Hi .. What tool extracts the rigid_models from the .pack files?

Just solved it.. QuickBMS


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PostPosted: Sat May 06, 2017 8:29 pm 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 10
Szkaradek123 wrote:
Thank you for models.

Script updated viewtopic.php?p=13688#p13688

Thanks for the scrips! Able to get the rigid models as well as the skeleton file...However does anyone know where all the armature/skeleton files are stored?
I can see a 'skeletons' folder which have .anim files, however I am not able to find most of the skeletons from the game e.g. human characters. Any advise.

Also how do you extract the animpack file (assuming this contains the animation set for each race)

Image


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PostPosted: Mon Aug 14, 2017 1:47 pm 

Joined: Mon Aug 14, 2017 12:56 pm
Posts: 1
Szkaradek123 wrote:
Hi
Here is a blend file for import models.
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.

-for meshes select *.rigid_model_v2
-for skeleton select *.anim files

Script import only first lod from rigid_model_v2 file .
Script import only first skeleton from anim file .


Would you kindly update the script to newest blender version 2.7.7c?

in blender 2.4.9b and python 2.6.6, the blender program did not show any result, but only black screen...


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PostPosted: Mon Oct 16, 2017 8:14 pm 

Joined: Mon Oct 16, 2017 8:11 pm
Posts: 1
Can someone extract the 3D files for the wood elves for me please?

I'm having issues with blender/python...

Just need the meshes for:

Eternal Guard (spearmen)
Glade Guard (archers)
Wildwood Rangers (if in game... if not... no worries)
Dryad
Treeman
Glade Riders

If possible you're awesome!


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