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 Post subject: Kritika Online 2016 (Pc)
PostPosted: Tue Jun 14, 2016 4:20 pm 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
Image
need unpack
all old script don't work

website : http://kt.nexon.com/

[Some File Alp-alph]Last Updat.14.06.16.Model.zip
http://www13.zippyshare.com/v/FPRGYRhP/file.html


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PostPosted: Wed Jun 15, 2016 7:47 am 
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Posts: 7112
Everything works perfectly with quickbms 0.7.4a and the script http://aluigi.org/bms/kritika.bms


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PostPosted: Wed Jun 15, 2016 9:04 am 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
aluigi wrote:
Everything works perfectly with quickbms 0.7.4a and the script http://aluigi.org/bms/kritika.bms


work thx very much > <

but .mesh file can't open


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PostPosted: Wed Jun 15, 2016 5:14 pm 
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I have attached 3 of these mesh files just in case someone wants to check them.


Attachments:
File comment: Aa.Mesh
Pet02_Griffon_Aa01_Aa.Mesh
Pet02_Griffon_Aa01_Aa.MeshInfoB

kritika_mesh.zip [245.81 KiB]
Downloaded 147 times
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PostPosted: Wed Jun 15, 2016 6:40 pm 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
aluigi wrote:
I have attached 3 of these mesh files just in case someone wants to check them.


solution i fond scrip in Xentax

thank you very much sir ♥


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PostPosted: Wed Jun 15, 2016 6:47 pm 
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Very good. If you have also a link to the answer on Xentax would be great.


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PostPosted: Thu Jun 01, 2017 10:27 am 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 12
godskin wrote:
aluigi wrote:
I have attached 3 of these mesh files just in case someone wants to check them.


solution i fond scrip in Xentax

thank you very much sir ♥

Godskin, do you mind sharing the link on how to extract .mesh file?


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PostPosted: Thu Jun 01, 2017 12:12 pm 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
parttimegamer15 wrote:
godskin wrote:
aluigi wrote:
I have attached 3 of these mesh files just in case someone wants to check them.


solution i fond scrip in Xentax

thank you very much sir ♥

Godskin, do you mind sharing the link on how to extract .mesh file?


use noesis


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PostPosted: Thu Jun 01, 2017 3:44 pm 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 12
godskin wrote:
parttimegamer15 wrote:
godskin wrote:

solution i fond scrip in Xentax

thank you very much sir ♥

Godskin, do you mind sharing the link on how to extract .mesh file?


use noesis

Thanks mate. Will give it a try


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PostPosted: Thu Jun 01, 2017 5:12 pm 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
Sir Alugi Pls Fix Kritika 2017 Have update Old Script don't work
New File : https://mega.nz/#!AShGURSS!a4BEfAnwle7s ... gX3dzgvO-k
Code:
# Kritika Online ALP/ALPH
#   by chrrox and updated by aluigi
# script for QuickBMS http://quickbms.aluigi.org

open FDDE "ALPH"
open FDDE "ALP" 1
comtype lzma_0  # same as msf
get TSIZE asize
idstring "GKPA"
get VERSION short
get FTABLE long
goto FTABLE
Do
    filexor ""
    get TBLSIZE long
    savepos TMP
    filexor "\xDF\x97\x6F\x03" TMP
    getdstring MAGIC 4
    if MAGIC == "DGKP"
        getdstring NULL 0xA
        get NSIZE short
        math NSIZE * 2
        getdstring UNAME NSIZE
        set DIRNAME unicode UNAME
    else
        getdstring NULL 0x7
        get OFFSET long
        get SIZE long
        get ZSIZE long
        getdstring NULL 0xC
        get NSIZE short
        math NSIZE * 2
        getdstring UNAME NSIZE
        set NAME unicode UNAME
        string NAME p= "%s/%s" DIRNAME NAME
        filexor "\xDF\x97\x6F\x03" OFFSET 1
        clog NAME OFFSET ZSIZE SIZE 1
    endif
    math TMP += TBLSIZE
    goto TMP
While TMP < TSIZE


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PostPosted: Thu Jun 01, 2017 7:53 pm 
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Script 0.1.1, I added a "padding 2" and it magically worked.
Let me know if you noticed other problems.


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PostPosted: Fri Jun 02, 2017 3:52 am 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
ok fix im wrong and stupid


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PostPosted: Fri Jun 02, 2017 9:41 am 
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godskin wrote:
im wrong and stupid

Why? The problem was real or was it a corrupted archive?


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PostPosted: Fri Jun 02, 2017 12:10 pm 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 12
aluigi wrote:
Everything works perfectly with quickbms 0.7.4a and the script http://aluigi.org/bms/kritika.bms

Need some help, I am using BMS version 0.8 and kritika.bms. I have also tried version 0.7.7
Getting the following error
Image

Apologies, forgot to refresh the script page and I was using the older version of the script.

However using the new version 0.1.1, I am getting the following error
Image

Files at
https://drive.google.com/open?id=0BxHUotWqZsiRb3RkM0ZGVzlRcVU


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PostPosted: Fri Jun 02, 2017 1:09 pm 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
parttimegamer15 wrote:
aluigi wrote:
Everything works perfectly with quickbms 0.7.4a and the script http://aluigi.org/bms/kritika.bms

Need some help, I am using BMS version 0.8 and kritika.bms. I have also tried version 0.7.7
Getting the following error
Image

Apologies, forgot to refresh the script page and I was using the older version of the script.

However using the new version 0.1.1, I am getting the following error
Image

Files at
https://drive.google.com/open?id=0BxHUotWqZsiRb3RkM0ZGVzlRcVU


what file LOL
my client don't have this file useless


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PostPosted: Fri Jun 02, 2017 1:43 pm 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 12
godskin wrote:

what file LOL
my client don't have this file useless


Which client are you using? I am using the CBT released for NA.

The file that I uploaded is from the NPC folder.
Image

I tried the script on the file that you have uploaded Objects.alp and the script works.....


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PostPosted: Fri Jun 02, 2017 1:53 pm 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 163
parttimegamer15 wrote:
godskin wrote:

what file LOL
my client don't have this file useless


Which client are you using? I am using the CBT released for NA.

The file that I uploaded is from the NPC folder.
Image

I tried the script on the file that you have uploaded Objects.alp and the script works.....



KOREA CLIENT

Image
Image


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PostPosted: Fri Jun 02, 2017 3:07 pm 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 12
Ah ok the files and folders seems to be different...probably the updated script is working fine for the KR client but not for the NA client (I downloaded the game just a couple of days back)


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PostPosted: Fri Jun 02, 2017 3:18 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7112
I have decided to rewrite the script from scratch instead of updating the old one.
Current version is 0.2, now you have the full path.

Please report ANY error because I had only 2 samples to test.


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PostPosted: Fri Jun 02, 2017 7:36 pm 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 12
aluigi wrote:
I have decided to rewrite the script from scratch instead of updating the old one.
Current version is 0.2, now you have the full path.

Please report ANY error because I had only 2 samples to test.

You are a star! Working fine now. Have tried a few different files, all good so far. Thanks a lot for your help!


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