Hi id-daemon,
thanks for making this tool. I don't know if you're giving support for it, but I am totally lost on how to actually apply the animation to a model. I'm a newbie so maybe it's just a a really basic beginner error.
I have the .smd file, but no matter what I do, the moment I apply it, the model gets all messed up.
What I'm doing is the following:
1) Importing model into 3ds Max with the ActorX Import Plugin from gildor (it's a .psk file)
2) Import the .smd file into 3ds max
As a result, it's like the model has been turned around, the facebones are facing the hair, and so on:
https://imgur.com/a/ryxyNI have tried importing the model and mirroring it on different axis (X, Y, XY) before importing the .smd. I have done this both on just the actual object and on the object including the bones. Always the same result.
Even though the model is facing the right way before importing the .smd file, the model still gets turned around just like before.
Do you have any idea what I'm doing wrong?
Thanks so much in advance