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PostPosted: Thu Sep 08, 2016 3:00 pm 

Joined: Sun Jul 24, 2016 2:23 pm
Posts: 30
HI, I would like to extract a game called "Disassembly Gun 2", but I do not know IVY this document is what model and mapping, what tools can be extracted and open these files?
https://www.dropbox.com/s/5sox97cjf4oscvx/AK47.zip?dl=0


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PostPosted: Thu Sep 08, 2016 3:12 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6163
If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data :D
So use offzip:
Code:
offzip -a -z -15 model_ak47_andr.ivy output_folder


The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.


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PostPosted: Thu Sep 08, 2016 4:35 pm 

Joined: Sun Jul 24, 2016 2:23 pm
Posts: 30
aluigi wrote:
If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data :D
So use offzip:
Code:
offzip -a -z -15 model_ak47_andr.ivy output_folder


The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.


I found an TXT file in the file, which appears to have named content
Attachment:
txt.zip [1.85 KiB]
Downloaded 36 times


Code:
file_versions_andr
// this file contain present files versions
// in spite with infos (version inside .info files)
// and models (version inside sequence .txt file)
sounds.ivy = 1
music.ivy = 2
_info_common.ivy = 9
_model_common.ivy = 5
images.ivy = 22
strings.ivy = 22
_art.ivy = 8



Code:
stats:
4ff738d4425d51ba80912521768b82e151


Code:
app_version = 2.2.05
mirrors = "noble-empire.com/ultimate"
self_version = 302
latest_ios_bundle = 2.8
latest_mac_bundle = 2.8
latest_ios_bundle_cars = 1.0
latest_andr_bundle = 0.2
price_infinite_subscribe = 49.99
sounds.ivy{
   ver = 1
   name = "Sounds"
   path = data/audio/
   icon = dll_dlc.png
   flags = file, restart
}
music.ivy{
   ver = 2
   name = "Music"
   path = data/audio/
   icon = dll_dlc.png
   flags = file, restart
}
_info_common.ivy{
   ver = 9
   name = "Gen.Interface"
   path = data/infos/
   icon = gen_dlc.png
   flags = file, restart
}
_model_common.ivy{
   ver = 5
   name = "Gen.3D Objects"
   path = data/models/
   icon = gen_dlc.png
   flags = file, restart
}
images.ivy{
   ver = 22
   name = "Gen.Images"
   path = data/
   icon = gen_dlc.png
   flags = file, restart
}
strings.ivy{
   ver = 22
   name = "Gen.Strings"
   path = data/
   icon = gen_dlc.png
   flags = file, restart
}
_art.ivy{
   ver = 8
   name = "Gen.Art"
   path = data/_common/
   icon = gen_dlc.png
   flags = file, restart
}
mauser_c96{
   ver = 10
   name = "Mauser C96"
   category  = "Guns\Historical"
}
browning_hp{
   ver = 10
   name = "Browning Hi-Power"
   category  = "Guns\Pistols"
}
ak47{
   ver = 10
   name = "AK-47 Assault Rifle"
   flags = badge_hot
   category  = "Guns\Assault Rifles"
}
beretta_92{
   ver = 10
   name = "Beretta 92 FS Pistol"
   category  = "Guns\Pistols"
}
colt_1911{
   ver = 10
   name = "Colt 1911 Pistol"
   flags = badge_free
   category  = "Guns\Pistols"
}
colt_python{
   ver = 10
   name = "Colt Python Revolver"
   category  = "Guns\Revolvers"
}
cz75{
   ver = 10
   name = "CZ-75 Pistol"
   category  = "Guns\Pistols"
}
desert_eagle{
   ver = 10
   name = "Desert Eagle .44 Pistol"
   category  = "Guns\Pistols"
}
glock_17{
   ver = 10
   name = "Glock-19 Pistol"
   flags = badge_free
   category  = "Guns\Pistols"
}
mp5{
   ver = 10
   name = "MP5 SMG"
   category  = "Guns\SMG"
}
sg550s{
   ver = 10
   name = "SIG SG550S Sniper Rifle"
   category  = "Guns\Rifles"
}
sig_p228{
   ver = 10
   name = "SIG P228 Pistol"
   flags = badge_free
   category  = "Guns\Pistols"
}
tec9{
   ver = 10
   name = "Tec-9 Assault Pistol"
   flags = badge_free
   category  = "Guns\SMG"
}
uzi{
   ver = 10
   name = "UZI SMG"
   category  = "Guns\SMG"
}
svd{
   ver = 10
   name = "SVD Sniper Rifle"
   category  = "Guns\Rifles"
}
sg552{
   ver = 11
   name = "SIG SG552 Assault Rifle"
   category  = "Guns\Assault Rifles"
}
m60{
   ver = 10
   name = "M-60 Machinegun"
   flags = badge_hot
   category  = "Guns\Machineguns"
}
colt_phammer{
   ver = 10
   name = "Colt Hammer"
   category  = "Guns\Historical"
}
tt{
   ver = 10
   name = "TT Pistol"
   category  = "Guns\Historical"
}
lr300ml{
   ver = 10
   name = "LR-300"
   category  = "Guns\Assault Rifles"
}
m134d{
   ver = 11
   name = "Minigun"
   flags = badge_hot, badge_noteworthy, badge_uhq
   category  = "Guns\Machineguns"
}
ruger_lcp{
   ver = 10
   name = "Ruger LCP"
   category  = "Guns\Pocket Guns"
}
sw_sigma{
   ver = 11
   name = "S&W Sigma"
   category  = "Guns\Pistols"
}
luger_p08{
   ver = 10
   name = "Luger P08"
   category  = "Guns\Historical"
}
remington870{
   ver = 10
   name = "Remington 870"
   flags = badge_hot
   category  = "Guns\Shotguns"
}
borchard_c93{
   ver = 10
   name = "Borchardt C93"
   category  = "Guns\Historical"
}
xdm{
   ver = 10
   name = "Springfield XDm"
   category  = "Guns\Pistols"
}
hk_g36e{
   ver = 10
   name = "HK G36E"
   flags = badge_hot
   category  = "Guns\Assault Rifles"
}
sw_m53{
   ver = 10
   name = "S&W model 53"
   menu_scale = 2.0
   category  = "Guns\Revolvers"
}
maxim{
   ver = 10
   name = "MG Maxim"
   flags = badge_noteworthy, badge_hot, badge_uhq
   category = Guns\Historical
   menu_scale = 2.50
}
mp40{
   ver = 10
   name = "MP40"
   category = Guns\WWII
}
sten_mk2{
   ver = 10
   name = "Sten MK II"
   menu_scale = 1.70
   category = Guns\WWII
}
m1_garand{
   ver = 10
   name = "M1 Garand"
   flags = badge_hot
   category = Guns\WWII
}
hk_sl9sd{
   ver = 10
   name = "HK SL9SD"
   flags = badge_new
   category = Guns\Rifles
}
thompson{
   ver = 10
   name = "Thompson M1928A1"
   flags = badge_new
   category = Guns\WWII
}
fn_fal{
   ver = 10
   name = "FN FAL"
   flags = badge_new, main_menu, badge_uhq
   menu_scale = 1.5
   category = Guns\Assault Rifles
}
steyr_aug{
   ver = 10
   name = "Steyr AUG A2"
   flags = badge_new, badge_uhq, main_menu
   menu_scale = 1.50
   category = Guns\Assault Rifles
}


Last edited by m545891031 on Thu Sep 08, 2016 4:53 pm, edited 2 times in total.

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PostPosted: Thu Sep 08, 2016 4:37 pm 

Joined: Sun Jul 24, 2016 2:23 pm
Posts: 30
aluigi wrote:
If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data :D
So use offzip:
Code:
offzip -a -z -15 model_ak47_andr.ivy output_folder


The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.

Aren't they supposed to be models or textures?


Attachments:
2.png [94.05 KiB]
Not downloaded yet
1.png [7.29 KiB]
Not downloaded yet
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PostPosted: Thu Sep 08, 2016 5:00 pm 

Joined: Sun Jul 24, 2016 2:23 pm
Posts: 30
I will DTA file suffix changed to PVR, with the PVR conversion software to open the picture seems to be very vague, can not see, and only a few DTA is able to convert


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PostPosted: Fri Sep 09, 2016 7:42 am 

Joined: Sun Jul 24, 2016 2:23 pm
Posts: 30
aluigi wrote:
If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data :D
So use offzip:
Code:
offzip -a -z -15 model_ak47_andr.ivy output_folder


The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.


Hey, my friend, can you look at this file? These three files do not seem to be encrypted, I use offzip to open them to get a lot of DAT files, as well as some JPG, you can see how these DAT files open? Or what tools can be directly extracted from the contents of the IVY file
https://www.dropbox.com/s/nhn8c6lv6y6zjt4/new%20ivy.zip?dl=0


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PostPosted: Thu Apr 27, 2017 8:04 am 

Joined: Thu Apr 27, 2017 7:55 am
Posts: 1
So long nothing info in that topic.
I Have some interresting news.
1. When launch "GAME"
2. Lauch Application PrecessActivityView http://www.nirsoft.net/utils/process_activity_view.html
3. After that we load "free" model
AND we have "LOG" my be some programmer can make something with that info.

Also that is LINKs for downloading model from server.

http://noble-empire.info/disasmx/data/m ... l_ak47.ivy
http://noble-empire.info/disasmx/data/m ... _ak74n.ivy
http://noble-empire.info/disasmx/data/m ... ks_74u.ivy
http://noble-empire.info/disasmx/data/m ... el_aps.ivy
http://noble-empire.info/disasmx/data/m ... _ar_18.ivy
http://noble-empire.info/disasmx/data/m ... type99.ivy
http://noble-empire.info/disasmx/data/m ... as_val.ivy
http://noble-empire.info/disasmx/data/m ... backup.ivy
http://noble-empire.info/disasmx/data/m ... el_bar.ivy
http://noble-empire.info/disasmx/data/m ... t_m107.ivy
http://noble-empire.info/disasmx/data/m ... tta_92.ivy
http://noble-empire.info/disasmx/data/m ... ta_cx4.ivy

And other links in Attach


Attachments:
File comment: Other links for model from server
Link.txt [9.3 KiB]
Downloaded 12 times
File comment: Log from PrecessActivityView
LOG.jpg [393.67 KiB]
Not downloaded yet
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