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PostPosted: Fri Sep 23, 2016 11:38 am 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
hello guys

please i want import script for blender for black desert models and bones and animations


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PostPosted: Fri Sep 23, 2016 5:31 pm 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 10
Did you try out the 3D Object Converter?
http://3doc.i3dconverter.com

It supports the following formats:
.pac/pab
.pam
.mapdata

Install or use the portable version of the program. Just use the Help/Check for updates... function to get the latest version (v6.417).


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PostPosted: Fri Sep 23, 2016 7:00 pm 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
Karpati wrote:
Did you try out the 3D Object Converter?
http://3doc.i3dconverter.com

It supports the following formats:
.pac/pab
.pam
.mapdata

Install or use the portable version of the program. Just use the Help/Check for updates... function to get the latest version (v6.417).


yes bro i have tried 3D Object Converter

but i didn't support .paa files -( animation)

there is an import script for blender in xentax forum that support (pac,pab,paa,pam)
from the member Szkaradek123 in this thread : http://forum.xentax.com/viewtopic.php?f ... hilit=.paa

if you can give a link to this script because i don't have account in that forum please ?? :roll:


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PostPosted: Sat Sep 24, 2016 7:46 am 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 10
hassuny,

Please read your PM.


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PostPosted: Mon Sep 26, 2016 2:12 am 

Joined: Fri Jun 03, 2016 5:24 pm
Posts: 9
Here's the script.


Attachments:
BlackDesert[2015-01-10].zip [159.02 KiB]
Downloaded 145 times
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PostPosted: Mon Sep 26, 2016 9:20 am 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 114
Same Release http://prnt.sc/cmgl23

what you show ??


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PostPosted: Mon Sep 26, 2016 3:18 pm 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
Karpati wrote:
hassuny,

Please read your PM.



thank you very much


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PostPosted: Mon Sep 26, 2016 3:18 pm 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
Darko wrote:
Here's the script.


thank you very much


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PostPosted: Mon Sep 26, 2016 3:21 pm 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
godskin wrote:
Same Release http://prnt.sc/cmgl23

what you show ??



Image

thank you for responding

i didn't catch the idea but as you seee i can't download form xentax forum so that i wanted an external link .


Last edited by hassuny on Mon Sep 26, 2016 3:30 pm, edited 1 time in total.

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PostPosted: Mon Sep 26, 2016 3:28 pm 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
guys thank you for your help

but how to add the script to the import menu

this script is different from other blender scripts that i have worked with ??

i put the script in "Blender\2.74\scripts\addons\"

but i can't in find in user prefrences -> addon-ons -> import-export


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PostPosted: Tue Sep 27, 2016 2:16 am 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 114
hassuny wrote:
godskin wrote:
Same Release http://prnt.sc/cmgl23

what you show ??



Image

thank you for responding

i didn't catch the idea but as you seee i can't download form xentax forum so that i wanted an external link .


register -__-
easy for register


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PostPosted: Tue Sep 27, 2016 6:21 am 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
godskin wrote:
hassuny wrote:
godskin wrote:
Same Release http://prnt.sc/cmgl23

what you show ??



Image

thank you for responding

i didn't catch the idea but as you seee i can't download form xentax forum so that i wanted an external link .


register -__-
easy for register


bro ,

in xentax forum if u want to register u have to pay 5$ that's all.


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PostPosted: Tue Sep 27, 2016 7:04 am 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 114
OLD Register Yes 5 Usd
now it free http://prntscr.com/cmu3wv


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PostPosted: Tue Sep 27, 2016 9:03 am 

Joined: Fri Sep 23, 2016 9:39 am
Posts: 9
godskin wrote:
OLD Register Yes 5 Usd
now it free http://prntscr.com/cmu3wv


thanks mate done


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PostPosted: Sun Apr 30, 2017 11:18 pm 

Joined: Thu Jul 21, 2016 12:17 am
Posts: 9
Has anyone managed to export the animation (PAA) files? Using the script I can import mesh (PAC) as well as armature(PAB). However on importing animation (PAA) file the mesh and armature gets horribly deformed...Not sure if there is some scaling issues. I have posted on the XeNTaX forum, however response id usually slow over there. Anyone here who can help?
Cheers
Image

Image


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