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PostPosted: Sun May 27, 2018 3:37 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 763
Horse animations tool
https://www.youtube.com/watch?v=PZolKsvWH1M
IK pole vectors are not applied on this video, so you can see some improper positions

Image

hrs0_main0_def.fmdl model must be in the same dir, tool needs it for bones.
fmdl_dictionary.txt has all known horse bones, 2 bone names are still used as hashes

leg IK:
- IK_TARGET_ ... bones are targets for nails (position+rotation)
- IK_pole_ ... (pole vectors) must be applied somehow

There is one additional rotation for each leg, thats supposed to set feet rotation, these are not extracted, because I don't know how to apply them.


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mgs5_horse.rar [11.17 KiB]
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