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 Post subject: Beyond Two Souls (*.seg)
PostPosted: Tue Nov 08, 2016 9:03 pm 

Joined: Wed Sep 16, 2015 1:50 am
Posts: 23
Did anyone ever continue trying to extract the models from Beyond Two Souls after the PC port fan-project was canned?

All I can find for extracting .d0* files are these two scripts, but they were from a thread for Heavy Rain ripping:
http://aluigi.org/bms/segs_dumper2.bms
http://aluigi.org/bms/arcsys.bms

These both result in a ton of .seg files that I have no idea what to do with.

Any help?


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PostPosted: Wed Jun 07, 2017 8:38 pm 
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Joined: Mon Aug 11, 2014 6:37 am
Posts: 12
Excuse me for old bump but: http://cgig.ru/forum/viewtopic.php?f=5&t=2506


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PostPosted: Sun Jun 18, 2017 9:47 pm 
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Joined: Mon Aug 11, 2014 6:37 am
Posts: 12
Tools updated and mow Heavy Rain (ps3) 3d models can be extracted with skeletons. Some textures though have no header and should be convereted manually.
http://cgig.ru/forum/viewtopic.php?p=9316#p9316


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