guess you could search for "polysurface" and any block with a stride of 36 or 48 will be mesh data
i could not get anything sensible from the 72 byte stride blocks.
there are no face indices in the file from what i can tell so you have to use "Fake" as shown in shakotay's post
the vertex start address will begin right after the "####" preceeding the vertex block.
the UV data is at position 40 in the 48byte stride block and at position 28 in the 36byte stride blocks
i thought the title of this thread looked familiar viewtopic.php?f=5&t=2083viewtopic.php?f=5&t=3657