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 Post subject: Crossout archives (.pak)
PostPosted: Thu Jul 14, 2016 9:22 am 

Joined: Thu Jul 14, 2016 8:57 am
Posts: 10
Hi!
EN:
Help is needed. It is necessary get the models. NinjaRipper, 3DRipperDX does not work. I can only get the textures (http://cgig.ru/forum/viewtopic.php?f=2&t=2429). Lay out a zip-archive with files which should be a model.
Wrote the across Google Translate

RU: Нужна помощь. Нужно достать модели. NinjaRipper, 3DRipperDX не берёт. Могу достать только текстуры (http://cgig.ru/forum/viewtopic.php?f=2&t=2429). Скину zip-архив там будет 4-и модели.

Zip-archive: https://yadi.sk/d/Oajfq_NJtHaSY


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PostPosted: Thu Jul 14, 2016 10:40 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7251
Script for quickbms, version 0.3.2:
http://aluigi.org/bms/clutch.bms


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PostPosted: Thu Jul 14, 2016 10:44 am 
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Wait, I'm updating the script...


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PostPosted: Thu Jul 14, 2016 11:00 am 
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Script 0.4 !


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PostPosted: Thu Jul 14, 2016 11:10 am 

Joined: Thu Jul 14, 2016 8:57 am
Posts: 10
Happened. What to do next? How do I get in a format such as obj?


Last edited by BYRedArmyMan on Thu Jul 14, 2016 12:30 pm, edited 1 time in total.

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PostPosted: Thu Jul 14, 2016 11:54 am 
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Now someone else can help you with MDF, MDL and the other 3d files.
So wait :)


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PostPosted: Thu Jul 14, 2016 11:56 am 

Joined: Thu Jul 14, 2016 8:57 am
Posts: 10
:lol:


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PostPosted: Sun Sep 04, 2016 4:49 pm 

Joined: Sun Sep 04, 2016 3:27 pm
Posts: 2
aluigi wrote:
Script 0.4 !

script perfectly unpacks, but when packing a mistake "Error: script invalid fo reimportin, it uses MEMORY_FILES"
you couldn't help about it a problem?


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PostPosted: Sun Sep 04, 2016 5:06 pm 
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Even with quickbms 0.7.6a?
Anyway with chunked files there are few hopes of success in reimport mode.


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PostPosted: Mon Sep 05, 2016 12:54 pm 

Joined: Sun Sep 04, 2016 3:27 pm
Posts: 2
yes, the version from 22 Aug 2016 - 0.7.6a
I didn't change files, I think a script it isn't intended for packing


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PostPosted: Mon Sep 05, 2016 3:40 pm 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 16
aluigi wrote:
Now someone else can help you with MDF, MDL and the other 3d files.
So wait :)


I uploaded the latest 3D Object Converter for Windows version (unpublished yet) that supports the .MDL-MSH* / .MDF files to my web page:
http://3doc.i3dconverter.com/downloads/3dc326415_portable.zip


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PostPosted: Thu Dec 14, 2017 9:16 pm 

Joined: Wed Jul 01, 2015 8:15 pm
Posts: 8
Partially related, but does anyone have any ideas how to decompile lua scripts after new update?
Now each script has two compiled versions: for 32 and 64 bit app.
Attached some sample with lua script from previous version.


Attachments:
XO_cscripts.rar [5.02 KiB]
Downloaded 3 times
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