ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Tue Nov 21, 2017 3:33 pm

All times are UTC




Post new topic  Reply to topic  [ 8 posts ] 
Author Message
 Post subject: Silent Hill 1
PostPosted: Fri Oct 06, 2017 8:11 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 663
Silent Hill 1 skinned models test tool.

https://www.youtube.com/watch?v=xHLQ9L70ajA
Image


Attachments:
silenthill.rar [2.73 KiB]
Downloaded 27 times
Top
   
 Post subject: Re: Silent Hill 1
PostPosted: Sun Oct 08, 2017 10:31 am 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 663
The new tool with proper bone lengths applied from skeleton. You only need to rotate a few bones to make it into "I" position.
This is shown on video: https://youtu.be/6Gq0rtpjEY0

Tool usage: command line with 2 parameters:

Silenthill.exe <ilm file> <anm file>

Image


Attachments:
silenthill.rar [2.97 KiB]
Downloaded 23 times
Top
   
 Post subject: Re: Silent Hill 1
PostPosted: Mon Oct 09, 2017 4:23 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 663
The new tool again, which will export animations too.

Tool usage: command line with 2 parameters:
Silenthill.exe <ilm file> <anm file>

Video tutorial how to do this: https://www.youtube.com/watch?v=vZijeB9Gx58


Attachments:
silenthill.rar [8.74 KiB]
Downloaded 39 times
Top
   
 Post subject: Re: Silent Hill 1
PostPosted: Wed Oct 18, 2017 4:36 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 251
Some reason it doesn't work. I get an error no matter what files I use, even the ones in your tutorial. Some nonsense about "Unable to read beyond the end of the stream."


Top
   
 Post subject: Re: Silent Hill 1
PostPosted: Wed Oct 18, 2017 5:48 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 663
Maybe your files are from different platform


Top
   
 Post subject: Re: Silent Hill 1
PostPosted: Wed Oct 18, 2017 6:00 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 251
They're from the PSX version, European release.
https://www.dropbox.com/s/20hz9xtjbz16qa9/models.zip?dl=0
These are the ones I'm trying to convert.


Top
   
 Post subject: Re: Silent Hill 1
PostPosted: Wed Oct 18, 2017 6:22 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 663
These files are all broken. No information inside, just garbage.


Top
   
 Post subject: Re: Silent Hill 1
PostPosted: Wed Oct 18, 2017 6:44 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 251
Can you tell me how to extract non-broken files? I can't find a way to do so...

EDIT: Never mind, I figured out how, but now my problem is the SMD files, which, since I use 3DSmax, aren't going to be much help unless they're converted. For some reason though, noesis cannot convert the animation files properly. Is there a way to get these into 3DSmax effectively? I've tried Wall Worm, but for whatever reason it won't import geometry for a rigged mesh.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 8 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited