Injustice 2 (PC) tool
Tool currently tested to work with character packages
1. Unpack .XXX
package with ue3_oodle.bms
2. Drop created .unp
file onto the tool. Corresponding .TFC
file must be in the same folder
3. Models will be exported in ASCII & SMD formats as usual. ASCII skeletons will be broken, use SMD skeletons. ASCII will have all extra UV pairs.
4. Textures will be exported as DDS and OODLE. You need to unpack OODLE ones with ue3_oodle_dds.bms
Example .bat file to unpack all oodle textures:
for %%a in (*.oodle) do quickbms.exe ue3_oodle_dds.bms "%%a"
- All of the textures I've seen in this game were BC7, so if any other format will be encountered, it will fail.
- Models are split into many exchangeable parts. They will all have their own skeletons, bone names will be compatible. Example: