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 Post subject: Injustice 2
PostPosted: Sun Dec 03, 2017 4:04 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 691
Injustice 2 (PC) tool

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Tool currently tested to work with character packages only. Usage:

1. Unpack .XXX package with ue3_oodle.bms
2. Drop created .unp file onto the tool. Corresponding .TFC file must be in the same folder
3. Models will be exported in ASCII & SMD formats as usual. ASCII skeletons will be broken, use SMD skeletons. ASCII will have all extra UV pairs.
4. Textures will be exported as DDS and OODLE. You need to unpack OODLE ones with ue3_oodle_dds.bms
Example .bat file to unpack all oodle textures:
Code:
for %%a in (*.oodle) do quickbms.exe ue3_oodle_dds.bms "%%a"

Notes:
- All of the textures I've seen in this game were BC7, so if any other format will be encountered, it will fail.
- Models are split into many exchangeable parts. They will all have their own skeletons, bone names will be compatible. Example:

Image


Attachments:
Injustice2_model.rar [14.95 KiB]
Downloaded 45 times


Last edited by id-daemon on Sat Dec 09, 2017 4:45 pm, edited 2 times in total.
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 Post subject: Re: Injustice 2
PostPosted: Fri Dec 08, 2017 4:25 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 691
fixed a bug that caused SubZero to crash


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 Post subject: Re: Injustice 2
PostPosted: Sat Dec 16, 2017 3:48 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 691
Image
Image


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 Post subject: Re: Injustice 2
PostPosted: Sat Dec 16, 2017 8:24 pm 

Joined: Sat Dec 16, 2017 8:16 pm
Posts: 1
id-daemon wrote:
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Image


This is exactly what I was looking for.... What tools did you use for extracting the stage levels? I'm a little lost after I use QuickBMS to get the UNP files. Which tool to I use after that?

Which version of UDK is needed so they could be examined. I'm trying to really learn how NRS designs/builds and models and then textures their arenas so I can try my hand at making my own in UE4.

Thanks for any assistance you could provide!


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 Post subject: Re: Injustice 2
PostPosted: Sun Dec 17, 2017 6:43 am 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 691
DaliParton wrote:
Which tool to I use after that?

Which version of UDK is needed so they could be examined.

UDK is not needed. Its useless for this. I'm updating my tool to support maps, its not yet released.


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