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PostPosted: Mon Jul 02, 2018 2:02 pm 

Joined: Fri May 04, 2018 4:19 am
Posts: 10
Need help with extracting .flver models. I tried some scripts for other FromSoftware games but they don't work for this game. :?


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sib.zip [365.78 KiB]
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PostPosted: Tue Jul 03, 2018 3:24 pm 

Joined: Fri Dec 15, 2017 1:42 pm
Posts: 26
Models are using tristrips for faces. Here two of the meshes from c25_001_00.flver:
Image
Image
H2O files for the above meshes:
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c25_001_00.rar [250 Bytes]
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You'll need Hex2Obj to make use of them.


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PostPosted: Thu Jul 05, 2018 4:25 am 

Joined: Fri May 04, 2018 4:19 am
Posts: 10
That should be part of this mech.

I also found a maxscript for Demon Souls that could import the models and skeleton for this game but the UV's are bad :(


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PostPosted: Thu Jul 05, 2018 12:31 pm 

Joined: Fri Dec 15, 2017 1:42 pm
Posts: 26
mark12 wrote:
Both have the mesh combined at the centre instead of arranging them properly

What does it mean actually? The whole mesh groups, or different parts of the same character?


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PostPosted: Thu Jul 05, 2018 4:30 pm 

Joined: Fri May 04, 2018 4:19 am
Posts: 10
Just ignore that :oops:

Here's a pic of the model. Imported with Demon Souls maxscript:

Image

Max file if anyone wants it:
https://mega.nz/#!jJp3BYoQ!yjimZb_FrvSK ... P23e6dOFu4

Sadly the UV's are broken :(


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PostPosted: Sat Jul 07, 2018 8:36 am 

Joined: Sun May 15, 2016 2:24 am
Posts: 8
is there a way to rip the textures as well ?


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PostPosted: Sat Jul 07, 2018 12:12 pm 

Joined: Fri May 04, 2018 4:19 am
Posts: 10
Strife1989 wrote:
is there a way to rip the textures as well ?


There's a script for Demons Souls but it could not extract all tpf's

youngmark posted a source code for extracting the models and textures but the links are dead


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