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PostPosted: Wed Dec 02, 2015 1:54 pm 

Joined: Sun Aug 24, 2014 5:26 pm
Posts: 228
It would be nice if someone can extract audio propperly and describe struct for it's container (not .forge, but files extracted from .forge) to replace sounds.

PS3 - https://mega.nz/#!Ad4wDR4Z!g6vDmI-aZQ3m ... xdcFqtKHnk
XBOX360 - https://mega.nz/#!5QolSLSb!abrzBDmhgk1k ... d77q5J2zVQ

PS.
XBOX360 version seems to use XMA (you can even see bytes from xma header in each file extracted from .forge) and there is a tool from hcs, but i cant get it work.


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PostPosted: Sun Aug 13, 2017 9:49 am 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 18
Hey, In case you still need it :D
This will extract the soundtracks


Attachments:
DecUbiSndGui-0.81.zip [992.95 KiB]
Downloaded 22 times
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PostPosted: Sun Aug 13, 2017 11:30 am 

Joined: Sun Aug 24, 2014 5:26 pm
Posts: 228
Have you tried it first? It will extract .ogg sound from pc version of the game, but not ps3 pr xbox360.


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PostPosted: Sun Aug 13, 2017 1:15 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 18
Yes ofcourse i tried it... Now i have .wav files 1536KBPS/48KHZ from the dataps3_streamedsounds.forge ;)
The DataPC_StreamedSounds.forge file contains lossy files because it's 541MB
The dataps3_streamedsounds.forge file contains lossless files because it's 798MB

But I use Dragon Unpacker at first to extract these files (Common_BAO...)
Because some of the soundtracks won't be there if you load the .forge file and vice versa :)

1. Extract the .forge file by using Dragon Unpacker
2. Open DecUbiSndGui.exe
3. Scan Directory (which have the Common_BAO... files)
4. Select the track and Save As


Attachments:
Dragon Unpacker.rar [2.36 MiB]
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PostPosted: Sun Aug 13, 2017 1:53 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 18
If you don't believe me, You can download this Soundtrack :D
http://jmp.sh/L9mNWZ0 , Lossless 1536KBPS/48KHZ
(A Fight Of Light & Darkness I), Ripped from dataps3_streamedsounds.forge by using DecUbiSndGui.exe :)


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PostPosted: Sun Aug 13, 2017 2:04 pm 

Joined: Sun Aug 24, 2014 5:26 pm
Posts: 228
Hm, thanks for info. I guess sources of decubisnd will help to replace sounds, will examine them when i have time to do this, thanks again.


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PostPosted: Sun Aug 13, 2017 3:21 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 18
You're Welcome :)


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