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PostPosted: Sat Dec 17, 2016 6:50 pm 

Joined: Sat Dec 17, 2016 6:30 pm
Posts: 4
Hey guys do you have any idea on how to extract audio files from this .mab file?
https://mega.nz/#!uYFUhYJB!2HlWgEC83g5eXDSTs9u0QFoUteUR-9BIafdiHuTz9i8


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PostPosted: Sat Dec 17, 2016 7:37 pm 

Joined: Sat Dec 17, 2016 6:30 pm
Posts: 4
If it helps the game is made with Unity FS game engine


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PostPosted: Sat Dec 17, 2016 7:45 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6004
The first bad news is that it's the UnityFS format that is, as far as I know, currently not supported by the tools (or partially supported)
The good news is that all the audio there is just FMOD FSB :D but it's not an unique archive, there are many inside that mab file.
The second bad news is that the audio is encoded with ogg which can't be extracted as-is with fsbext because it's not playable.

For FSB archives containing ogg data I suggest ever to use this tool:
viewtopic.php?f=17&t=1901

But it doesn't have an FSB scanning feature like fsbext, so it's not possible to use it on that mab file.

@id-daemon, can you add this scanning feature to your tool?


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PostPosted: Sat Dec 17, 2016 8:09 pm 

Joined: Sat Dec 17, 2016 6:30 pm
Posts: 4
So as of now I am not able to extract the audio to be playable, right?


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PostPosted: Sat Dec 17, 2016 8:26 pm 
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Exactly because fsbext can do the scanning job but the ogg output is useless while the tool of id-daemon doesn't support the scanning feature (so your only solution would be the manual dumping of all the fsb files)


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PostPosted: Sun Dec 18, 2016 11:15 am 

Joined: Sat Dec 17, 2016 6:30 pm
Posts: 4
I have just bumped into a program called disUnity, which is supposed to be an extractor for Unity games. Do you have any experience with this extractor?


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PostPosted: Sun Dec 18, 2016 12:02 pm 
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This topic is a collection of Unity-related tools:
viewtopic.php?f=17&t=12

I have no personal experience with them, except for the quickbms script obviously.


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