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PostPosted: Sat Jan 28, 2017 2:57 pm 

Joined: Tue Nov 15, 2016 11:37 pm
Posts: 8
I managed to decode sound as WAV with tools such as Solidus or Psound but I don't know how to encode edited WAV to VOX.

PLEASE help :( There is an unofficial Russian version so there has to be some method!

https://www.dropbox.com/s/i45fnyjb6r2f7 ... s.zip?dl=0

Already tried with some VOX tools but game freezes or sound mutes in game :(

Thank you!

PostPosted: Sun Jan 29, 2017 3:09 pm 

Joined: Sun Feb 01, 2015 5:31 pm
Posts: 44

It would be fantastic if someone could find the solution, I'm also very interested, I've been trying to find a solution to translate the game into my native language, but I've only found solutions for MGS II, MGS III... Nothing for MGS 1.
I will follow this post carefully.


PostPosted: Wed Feb 15, 2017 6:51 pm 

Joined: Tue Feb 02, 2016 2:35 am
Posts: 1058
Sorry I`m late!

Anyway, here`s what you need to do on the PS1 version:
1. Open the file on hex editor(obviously).
2. Add the first 16 bytes at the start of the encoded (VAG) file. These bytes must contain zeros.
3. Right on byte 0x1, type "02".
4. Save the file.

See if it works.


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