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PostPosted: Wed Jul 12, 2017 11:28 am 

Joined: Mon Oct 27, 2014 1:49 pm
Posts: 638
MUS audio files from an xbox game: Curious Game. Developed my Monkey Bar Games.

https://mega.nz/#!Xs1RwBJA!JU4CN42pNjNK ... SZxuaDw8Q0


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PostPosted: Fri Jul 14, 2017 12:54 am 

Joined: Sun Aug 24, 2014 5:26 pm
Posts: 228
Code:
idstring "\x69\x00"
goto 0x12
get DATA_SIZE long
xmath FINAL_SIZE "DATA_SIZE + 0x30"
xmath RIFF_SIZE "FINAL_SIZE - 8"
putvarchr MEMORY_FILE FINAL_SIZE 0
log MEMORY_FILE 0 0
append
putVarChr MEMORY_FILE 0x00 0x46464952 long
putVarChr MEMORY_FILE 0x04 RIFF_SIZE long
putVarChr MEMORY_FILE 0x08 0x45564157 long
putVarChr MEMORY_FILE 0x0C 0x20746D66 long
putVarChr MEMORY_FILE 0x10 0x00000014 long
log MEMORY_FILE 0 0x12
putVarChr MEMORY_FILE 0x26 0x0040 short
putVarChr MEMORY_FILE 0x28 0x61746164 long
putVarChr MEMORY_FILE 0x2C DATA_SIZE long
log MEMORY_FILE 0x16 DATA_SIZE
append
get NAME basename
string NAME += ".wav"
log NAME 0 FINAL_SIZE MEMORY_FILE


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PostPosted: Fri Jul 14, 2017 11:36 am 

Joined: Mon Oct 27, 2014 1:49 pm
Posts: 638
Thanks man! Really! It was hard to write this?


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PostPosted: Fri Jul 14, 2017 1:04 pm 

Joined: Sun Aug 24, 2014 5:26 pm
Posts: 228
Mygoshi wrote:
It was hard to write this?


Nope, file has all needed info, only headers were missing.


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