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PostPosted: Sun Oct 01, 2017 9:24 am 

Joined: Sat Sep 30, 2017 5:09 am
Posts: 1
I've extracted the contents from the filelist bin files for the gamecube version of Spyro: A Hero's Tail, but I couldn't find a tool that would separately rip all the sound banks (including voice effects) from the sfx. None of the tools that are designed to extract .sfx files are able to properly extract them such as with Spyro's sound effects like "eng_sb_player_spyro.sfx". As a resort, I'll have to request a tool that will extract the soundbanks from the files.

Here's a file sample from that Spyro game of what I'm trying to extract the soundbanks from:

http://www.mediafire.com/file/ywjqby5djcg6c39/eng_sb_player_spyro.sfx


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PostPosted: Sun Oct 08, 2017 10:22 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6883
I have updated the old MUSX script to version 0.2:
http://aluigi.org/bms/batman_begins_musx.bms


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