ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Thu Nov 23, 2017 3:08 pm

All times are UTC




Post new topic  Reply to topic  [ 7 posts ] 
Author Message
PostPosted: Fri Mar 13, 2015 12:06 am 

Joined: Sun Dec 21, 2014 12:44 am
Posts: 12
I am fully aware that there are tools that exist to extract audio from these files, but I tried two and they didn't get the job done for me.

FsbExtractor had half of the sliders on two separate files but the song is a lot slower. (ex; edited to remove popping) FSBEXT just exports two slider options. (ex; edited to have both tracks)

Image
Image

Compared to the original track, you can tell that something is missing.

Sample File #1: http://puu.sh/gxQi9/8c8510004f.7z
Sample File #2: http://puu.sh/gxQm9/a34873a8fe.7z


Top
   
PostPosted: Fri Mar 13, 2015 9:49 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7141
I made some tests and from a technical point of view it's all correct.
The error with i_pod.fsb can be ignored at the moment because the files are dumped correctly.

They are 6 channels mp3 that fsbext downmixes to stereo, but it's not a real downmix because it simply dumps 2 of the 6 channels (fsbext does NOT modify the data).
What you see is a very low volume so I decided to:
1) dump all the frames instead of only those of 2 channels
2) dump the raw mp3 with the -m option

The result is that it's really low the volume and it's not a problem of fsbext.
The mp3 is complete and sounds exactly like the one you posted if you normalize it.
So it's all ok.


Top
   
PostPosted: Fri Mar 13, 2015 9:56 pm 

Joined: Sun Dec 21, 2014 12:44 am
Posts: 12
So, how do you get all six tracks with Audacity? And how do you get rid of the garbage data with the -m option with Audacity as well?


Top
   
PostPosted: Fri Mar 13, 2015 10:15 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7141
The normal mp3 files can be just mono or stereo so you can't put 6 channels in them and this is exactly what fsbext does by default: dumps 2 of the 6 channels.

Anyway I have an idea that could solve the problem and will allow you to put every single channel in Audacity, basically for me would be enough to dump each channel in a separate mono mp3.
I check how to implement it because the functions used in fsbext work in a different way.


Top
   
PostPosted: Fri Mar 13, 2015 10:58 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7141
Done.
Download the new fsbext 0.3.4 http://aluigi.org/papers.htm#fsbext

Then use it with the -M option (-M and NOT -m that disables every mp3 handling).
I guess this is exactly what you needed.


Top
   
PostPosted: Fri Mar 13, 2015 11:06 pm 

Joined: Sun Dec 21, 2014 12:44 am
Posts: 12
Okay, thanks!


Top
   
PostPosted: Sat Jul 29, 2017 10:10 pm 
User avatar

Joined: Mon Jul 17, 2017 10:36 am
Posts: 4
*bump* sorry 'bout that, but the game splits the 12 tracks (one left and one right track for each ingame track) into two files containing 6 of those tracks (3 ingame tracks)


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 7 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited