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PostPosted: Sat May 19, 2018 7:44 pm 
Hi, Can anyone on here help with these unknown audio formats SGT & SPT for the video game, "Prisoner Of War"? I can't seem to find ways to get the audio to play in any audio players due to the unknown audio formats the music in this game are in. There isn't much information about this format around and I was wondering if anyone else has encountered this format before and has/willing to help with a solution/answer? All console and PC versions of Prisoner Of War use these two audio formats. Files to look at provided below. Would be very much appreciated.

GUI.sgt
https://www16.zippyshare.com/v/vktCftUJ/file.html
GUI.spt
https://www16.zippyshare.com/v/segXUnNi/file.html


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PostPosted: Sat May 19, 2018 8:37 pm 
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It's a RIFF container so you can use this script to dump all the data:
http://aluigi.org/bms/riff_parser.bms

That's the script 0.1.2 because it contains a nested RIFF, it's the first time I see it and so I decided to make the script compatible :)


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PostPosted: Sat May 19, 2018 9:34 pm 
aluigi wrote:
It's a RIFF container so you can use this script to dump all the data:
http://aluigi.org/bms/riff_parser.bms

That's the script 0.1.2 because it contains a nested RIFF, it's the first time I see it and so I decided to make the script compatible :)


Thanks but what would you do with the said data when dumped? Sorry but I'm a noob at this stuff.


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PostPosted: Sat May 19, 2018 9:57 pm 
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It's just data. don't expect easy readable formats.


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PostPosted: Sat May 19, 2018 10:03 pm 
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In the meantime I have updated the script because there was a bug, now you will get more data but still useless if you can't examine every single file and understanding its content


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PostPosted: Sat May 19, 2018 10:20 pm 
aluigi wrote:
In the meantime I have updated the script because there was a bug, now you will get more data but still useless if you can't examine every single file and understanding its content


How would you find embedded audio in the data?


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PostPosted: Sun May 20, 2018 6:27 am 
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There is no audio data in the files you provided. Mainly unicode text


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PostPosted: Sun May 20, 2018 12:38 pm 
aluigi wrote:
There is no audio data in the files you provided. Mainly unicode text


The following is a music file out of the games folder. This will have audio inside.

Day1.sgt
https://www69.zippyshare.com/v/RonGn7Bi/file.html


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PostPosted: Sun May 20, 2018 5:11 pm 
DirectMusic Producer plays SGT files. Tested it on these. problem is extracting them.


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PostPosted: Sun May 20, 2018 5:21 pm 
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Right, now it has sense.
sgt is a sort of midi-like probably, a reference for loading the instruments from the dls files.
viewtopic.php?t=6993

I tried the "archive" approach.
Anyway that link is the only information I have about this stuff.


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PostPosted: Sun May 20, 2018 8:00 pm 
aluigi wrote:
Right, now it has sense.
sgt is a sort of midi-like probably, a reference for loading the instruments from the dls files.
viewtopic.php?t=6993

I tried the "archive" approach.
Anyway that link is the only information I have about this stuff.


I found an old plugin for WinAmp named, "Ficedula Direct Music v1.10" which plays SGT files in WinAmp. No errors or nothing.


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