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 Post subject: Hakuoki Kyoto Winds .tid
PostPosted: Mon Aug 28, 2017 5:56 am 
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Joined: Sun Aug 17, 2014 7:27 pm
Posts: 728
Game: http://store.steampowered.com/app/58953 ... oto_Winds/
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PostPosted: Mon Aug 28, 2017 7:33 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 352
here is a Noesis python script to open your samples :D
*script updated August 28, 2017*
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tex_HakuokiKyotoWinds_tid.zip [738 Bytes]
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supports morton order dxt1 and dxt5 and rgba8888

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Last edited by Acewell on Mon Aug 28, 2017 11:06 pm, edited 2 times in total.

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PostPosted: Mon Aug 28, 2017 10:03 am 
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Joined: Sun Aug 17, 2014 7:27 pm
Posts: 728
Thanks Acewell! How about this file?

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PostPosted: Mon Aug 28, 2017 10:47 pm 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 352
okay script updated to support rgba8888 too :D

edit
and if you have more rgba32 tid files, i would like to look at those to compare and make sure i have the data offsets correct. :)

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