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 Post subject: Help with a Font texture
PostPosted: Wed Nov 01, 2017 3:08 pm 

Joined: Fri Apr 28, 2017 10:48 am
Posts: 6
These are the texture fonts:

So far I have seen:
the first 1208 bytes are the table information, I guess the information of each char.
Then, from position 1208 until 1236, its a Texture header, where the raw texture starts.

The value in the position 1224 its the size of the raw texture I guess.

The thing is, I cannot see it well with a texture viewer, so I ask if someone can help me, you know, 4 eyes see better than 2 eyes hehe.


Both fonts are from a PSP game.

Thanks in advance!

EDIT: Fixed, I solved the issue


Last edited by Eldinen on Wed Nov 01, 2017 5:14 pm, edited 1 time in total.

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PostPosted: Wed Nov 01, 2017 4:31 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7247
Eldinen wrote:
Both fonts are from a PSP game.
Often it's useful to know the name of the game


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PostPosted: Wed Nov 01, 2017 5:15 pm 

Joined: Fri Apr 28, 2017 10:48 am
Posts: 6
I have solved the issue at the end using TiledGGD, thank you!


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