ZenHAX

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PostPosted: Sun Dec 17, 2017 5:30 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 779
Since I was finally tired of making DDS headers manually every time I need to check images from researched games, I made this tool. It needs microsoft's texconv to work.

Unlike texturefinder, it supports all image types and immediately converts to working DDS and PNG.
Supports PS3, PS4 and Nintendo Switch swizzle types.

UI version usage:
- drag&drop raw image onto ANY place on a window. This will try and detect image dimensions based on file size, make DDS header, convert to PNG and show it.
- If you don't like the result, change some settings then press SPACE (or click big button).

Command line version usage:
RawtexCmd <filename> [format] [offset] [width] [height]
<format> = BC1...BC7,BC5U,BC5S,DXT1,DXT3,DXT5 or decimal DX10 code
if no format specified, supposed DXT1
<width>, <height> - decimal
if no size specified, its guessed, like in UI tool
<offset> - hex

Examples:
RawtexCmd tex1.raw
RawtexCmd tex1.raw bc7
RawtexCmd tex1.raw bc7 10CF0
RawtexCmd tex1.raw bc7 10CF0 1024 1024

Image


Attachments:
Rawtex.rar [13.39 KiB]
Downloaded 75 times


Last edited by id-daemon on Thu Jun 07, 2018 11:06 am, edited 2 times in total.
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PostPosted: Thu Dec 21, 2017 9:38 am 

Joined: Sun Dec 03, 2017 7:52 am
Posts: 26
Chrome blocking downloading this file

_________________
github:
N-Gage stuff
psp/psv tools


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PostPosted: Thu Dec 21, 2017 3:12 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 779
then dont use chrome


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PostPosted: Thu Feb 01, 2018 12:52 pm 

Joined: Sun Dec 21, 2014 7:43 pm
Posts: 23
Can you add a suport to " insert raw " ??

a litttle option to reinsert the " dds " binaries into source.

anyway thanks o/


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PostPosted: Fri Feb 02, 2018 7:39 pm 
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Joined: Wed May 03, 2017 9:35 pm
Posts: 7
Hey can anyone help me with this RAW files right here? i'm like almost 3 Years trying to mod this game but it's been a nightmare .. i tried the tool but i got this : https://imgur.com/a/mY6WT

if someone can help i will be very Grateful ...here some samples


Attachments:
NUC2 Raw File samples.rar [1.36 MiB]
Downloaded 92 times
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PostPosted: Sat Feb 03, 2018 6:44 am 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 779
These files are not textures. One folder is PS2 sounds, another one is something else


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PostPosted: Sat Feb 03, 2018 3:25 pm 
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Joined: Wed May 03, 2017 9:35 pm
Posts: 7
man ...the second can be models ? cause this should be the only file that the texture must be .... anyway to open then ?


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PostPosted: Sat Feb 03, 2018 3:30 pm 
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Joined: Wed May 03, 2017 9:35 pm
Posts: 7
https://imgur.com/a/6E2iP The "CFC.DIG" it's the biggest file of the game , and the file that the RAW files came from ..


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 Post subject: Naruto textures help
PostPosted: Sat Feb 10, 2018 3:30 am 

Joined: Sun May 14, 2017 4:22 am
Posts: 2
My friend and I have been trying to extract RAW files for Naruto Uzumaki Chronicles 1 and 2. For over 2 years we have been working hard to extract and open the files but it's just so difficult and would like help on the task. Here is a link to the original topic. Thanks in advance

http://zenhax.com/viewtopic.php?f=7&t=7 ... 124#p32124


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PostPosted: Sat Feb 10, 2018 11:35 am 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 779
This has nothing to do with RAW textures. Try and find someone who worked with this engine before.


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PostPosted: Wed Feb 28, 2018 7:40 pm 

Joined: Sun Jul 10, 2016 11:07 am
Posts: 60
thanks for the very nice tool.

BTW can swizzled textures be incorporated within the app?


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PostPosted: Thu Jun 07, 2018 11:07 am 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 779
New version!
Now supports PS3, PS4 and Nintendo Switch swizzle types.


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