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PostPosted: Mon Aug 14, 2017 9:37 pm 
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uasset is stuff for Gildor's umodel: http://www.gildor.org/en/projects/umodel


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PostPosted: Tue Aug 15, 2017 3:37 pm 
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Script 0.4.5 with the key for Gal*Gun VR


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PostPosted: Wed Aug 16, 2017 12:58 pm 

Joined: Tue Jan 26, 2016 12:45 pm
Posts: 13
aluigi wrote:
uasset is stuff for Gildor's umodel: http://www.gildor.org/en/projects/umodel


His tool can just view Models / Textures. I am more interested to Modify the UI of that game, so it would require me to extract uasset or at least modify it some way. I think Umodel cant do that. At least I didnt find out .

With -export you cant extract Functions etc.


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PostPosted: Thu Aug 17, 2017 3:14 pm 

Joined: Thu Aug 17, 2017 3:11 pm
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Hi!Who can help find the aes key for playerunknown's battlegrounds?


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PostPosted: Thu Aug 17, 2017 3:20 pm 
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Can you upload the big game executable?


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PostPosted: Fri Aug 18, 2017 9:17 am 

Joined: Thu Aug 17, 2017 3:11 pm
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aluigi wrote:
Can you upload the big game executable?

Hi! https://cloud.mail.ru/public/DiXA/dH58xfbrF
file TslGame.exe


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PostPosted: Fri Aug 18, 2017 9:49 am 
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Are you sure that the archives are really encrypted?
Use http://aluigi.org/bms/filecutter.bms with a MEGABYTES variable set to 10 instead of 2 (open the script with a text editor), run the script on the big pak archive and upload the 2 files generated by it


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PostPosted: Fri Aug 18, 2017 1:39 pm 

Joined: Thu Aug 17, 2017 3:11 pm
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There are only 87 files protected
umodel - > https://monosnap.com/file/gobcrng5C72xx ... HUD4B0JzIK


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PostPosted: Sat Aug 19, 2017 10:46 am 

Joined: Sat Aug 12, 2017 4:39 pm
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Hello again, thank for reply.

So aain i test twinmotion 2018 , as you might now it uses UE core and it has such huge library of materials and models.
so i unpacked the pak file of gb, but when i opened it inside UE 4.16.2 and it just crash, i think the pak was cooked using older version v 4.15.1.
So does it really work if i try to open the library using 4.15.1 ?


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PostPosted: Sat Aug 19, 2017 1:48 pm 
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@Avatarchik
Unfortunately I need files, not an useless image.
Use the unreal script script for Quickbms on the pak archive, after many files it will ask you to insert a key for the encrypted files, just press RETURN and then upload the encrypted files it extracted (they are probably all the ini files containing garbage data in them)


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PostPosted: Sat Aug 19, 2017 10:35 pm 

Joined: Thu Aug 17, 2017 3:11 pm
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aluigi wrote:
@Avatarchik
Unfortunately I need files, not an useless image.
Use the unreal script script for Quickbms on the pak archive, after many files it will ask you to insert a key for the encrypted files, just press RETURN and then upload the encrypted files it extracted (they are probably all the ini files containing garbage data in them)

Hi! Here I poured out the .pak file and files that I gave to the file cutter https://cloud.mail.ru/public/DiXA/dH58xfbrF


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PostPosted: Sun Aug 20, 2017 8:43 am 
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It's a fake encryption just like the one that was used in Lineage 2.
When you use my script press RETURN (no key) when it asks for the password.


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PostPosted: Tue Aug 22, 2017 2:16 am 

Joined: Tue Aug 22, 2017 2:13 am
Posts: 1
Great!

How to unrack this pak?
First thank you!


Attachments:
M_88_&3a5eeb89c973065e5770c55084183b9c.pak [582.07 KiB]
Downloaded 22 times
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PostPosted: Tue Aug 22, 2017 1:38 pm 
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@zhuang
Name of the game?
You must also upload the big game executable because the files are encrypted.


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PostPosted: Wed Sep 06, 2017 1:10 pm 

Joined: Wed Jun 01, 2016 7:23 am
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Anyone tried this on Fortnite?

T.


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PostPosted: Sat Sep 09, 2017 5:00 pm 

Joined: Sat Sep 09, 2017 4:56 pm
Posts: 1
Hello,

I am a little lost to the location of the unpacked files. I just unpacked a .pak but the at the end of the process the software did not prompt me to open the unpacked file folder nor were there any way of finding the location of the unpacked files. The files were definitely unpacked as is reflected by my hardware size change. How do i find out the folder for the unpacked files.

Thanks.


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PostPosted: Sat Sep 09, 2017 7:47 pm 

Joined: Wed Aug 13, 2014 10:00 am
Posts: 113
They are unpacked into the root folder of the game. So it is not one folder, but many.


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PostPosted: Tue Sep 19, 2017 2:57 am 

Joined: Sat May 16, 2015 11:58 pm
Posts: 31
@aluigi can you update the script to unpak .pak of Friday The 13th? thanks


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PostPosted: Tue Sep 19, 2017 6:07 am 

Joined: Sun Oct 04, 2015 2:27 am
Posts: 145
Nobody wrote:
@aluigi can you update the script to unpak .pak of Friday The 13th? thanks


use umodel
lol

Image


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PostPosted: Tue Sep 19, 2017 11:24 am 
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@Nobody
Do you mean that my script http://aluigi.org/papers/bms/others/unr ... ment_4.bms version 0.4.7 doesn't work? I doubt.


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