ZenHAX
http://zenhax.com/

Project Cars 2
http://zenhax.com/viewtopic.php?f=9&t=1215
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Author:  aluigi [ Sat Jul 25, 2015 8:31 pm ]
Post subject:  Project Cars 2

Script updated to version 0.2.1:
http://aluigi.org/papers/bms/nfsshift.bms

Author:  aluigi [ Wed Mar 01, 2017 8:29 pm ]
Post subject:  Re: Project Cars 2

Script 0.2.4
The only change is the oodle compression used for type 3.

Author:  sigroon365 [ Tue Mar 07, 2017 5:37 am ]
Post subject:  Re: Project Cars 2

aluigi wrote:
Script 0.2.4
The only change is the oodle compression used for type 3.


It's too complicate for me to understand. :? It may not support reimport, right?

Author:  aluigi [ Wed Mar 08, 2017 12:19 pm ]
Post subject:  Re: Project Cars 2

The part you have to understand is only the new version :D
Sometimes I post also the technical details for who is curious.

Reimporting should work correctly because there is the oodle re-compressor, so no problems.

Author:  sigroon365 [ Wed Mar 08, 2017 4:20 pm ]
Post subject:  Re: Project Cars 2

aluigi wrote:
The part you have to understand is only the new version :D
Sometimes I post also the technical details for who is curious.

Reimporting should work correctly because there is the oodle re-compressor, so no problems.


Thank you. Could you take a look at *.bml file?
https://drive.google.com/file/d/0B8JGJb-FRy_bTzJDQkxkcHpmbEU/view?usp=sharing

Author:  aluigi [ Wed Mar 08, 2017 7:40 pm ]
Post subject:  Re: Project Cars 2

Sorry, I work only with archives.

Author:  sigroon365 [ Thu Mar 09, 2017 8:38 am ]
Post subject:  Re: Project Cars 2

aluigi wrote:
Sorry, I work only with archives.


Uhm.. I'm sorry. :cry:

Author:  aluigi [ Fri Jun 16, 2017 2:15 pm ]
Post subject:  Re: Project Cars 2

I have been told that just recently the game has been updated and the script is no longer compatible with the archives.
I don't think I will work on this but if someone has one of these small archives to share, that would be useful (maybe other users and I will take a quick look at it)

Author:  FireFighter [ Fri Jun 16, 2017 5:51 pm ]
Post subject:  Re: Project Cars 2

Here you go
Attachment:
BOOTUPAUDIO.zip [1001 Bytes]
Downloaded 12 times

Author:  aluigi [ Sat Jun 17, 2017 10:00 pm ]
Post subject:  Re: Project Cars 2

Any idea when the game will be officially released?
The "late 2017" on Steam is so vague :)

Author:  FireFighter [ Mon Jun 19, 2017 1:14 pm ]
Post subject:  Re: Project Cars 2

September 22

Author:  FireFighter [ Wed Jun 21, 2017 12:24 pm ]
Post subject:  Re: Project Cars 2

Hi there! Any news on updated script? Or maybe some guide how to update it?

Author:  aluigi [ Thu Jul 20, 2017 1:49 am ]
Post subject:  Re: Project Cars 2

Apparently the keys have been updated recently.
Since the game is still under development and things will continue to change, my current plan is to not touch the script till the official release of the game.

Author:  FireFighter [ Thu Jul 20, 2017 7:22 am ]
Post subject:  Re: Project Cars 2

Thanks. Actually it goes gold so probably it is already final

Author:  aluigi [ Thu Jul 20, 2017 7:50 am ]
Post subject:  Re: Project Cars 2

You can't buy it. It's pre-order and claimed availability in September 22.

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