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 Post subject: Anno 2205
PostPosted: Tue Nov 03, 2015 8:34 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6685
An update for my anno5 script to version 0.1.1.
Now it supports also "Resource File V2.2" used in the new Anno 2205 game.
Just a note, the encrypted data is not supported yet because the algorithm is no longer the one used in Anno 2070. It will be update in the next days/weeks but you will be able to extract a lot of files in the meantime.
http://aluigi.org/bms/anno5.bms


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 Post subject: Re: Anno 2205
PostPosted: Tue Nov 03, 2015 10:32 pm 

Joined: Sun Aug 24, 2014 8:54 am
Posts: 139
great,aluigi!!!


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 Post subject: Re: Anno 2205
PostPosted: Tue Nov 03, 2015 10:41 pm 

Joined: Tue Nov 03, 2015 10:38 pm
Posts: 40
真的好多謝你的努力!偉大的工作!thanks


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 3:01 am 

Joined: Tue Nov 03, 2015 10:38 pm
Posts: 40
aluigi wrote:
An update for my anno5 script to version 0.1.1.
Now it supports also "Resource File V2.2" used in the new Anno 2205 game.
Just a note, the encrypted data is not supported yet because the algorithm is no longer the one used in Anno 2070. It will be update in the next days/weeks but you will be able to extract a lot of files in the meantime.
http://aluigi.org/bms/anno5.bms



Hello, although you can unzip data10.rda, but after I modified buildings.xml, use reimport.bat can not import properly? The following error occurred
-------------------------------------------------- -----
Error: script invalid for reimporting, uses MEMORY_FILEs

Last script line before the error or that produced the error:
   110 log NAME 0 SIZE MEMORY_FILE3

Press RETURN to quit


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 4:10 am 

Joined: Fri Oct 09, 2015 1:41 am
Posts: 41
Aluigi i successful extract all the "data10.rda", and edit the main menu of the game. Now i can reimport this file with the same script? I could'nt do this. Can u help me with reimport please?





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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 11:39 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6685
Ok I have updated the script to version 0.1.2 to partially remove the usage of MEMORY_FILEs.
You should be able to reimport all the files except the encrypted ones and those in the compressed file-system, so many of the Anno 2205 archives should be ok (you can't extract the encrypted files in any case at the moment).


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 11:43 am 

Joined: Tue Nov 03, 2015 10:38 pm
Posts: 40
aluigi wrote:
Ok I have updated the script to version 0.1.2 to partially remove the usage of MEMORY_FILEs.
You should be able to reimport all the files except the encrypted ones and those in the compressed file-system, so many of the Anno 2205 archives should be ok (you can't extract the encrypted files in any case at the moment).


ok now I test import buildings.xml to data10.rda


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 11:45 am 

Joined: Tue Nov 03, 2015 10:38 pm
Posts: 40
aluigi wrote:
Ok I have updated the script to version 0.1.2 to partially remove the usage of MEMORY_FILEs.
You should be able to reimport all the files except the encrypted ones and those in the compressed file-system, so many of the Anno 2205 archives should be ok (you can't extract the encrypted files in any case at the moment).


script version 0.1.2 download link where?


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 11:46 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6685
It's the same of the first post.
Press F5 or CTRL-F5 to refresh your browser!


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 12:02 pm 

Joined: Tue Nov 03, 2015 10:38 pm
Posts: 40
aluigi wrote:
It's the same of the first post.
Press F5 or CTRL-F5 to refresh your browser!


http://aluigi.altervista.org/bms/anno5.bms

I have to refresh the browser, and compare two files, it seems like no change?

==========================================

Refresh has been ok, thank you, I now test


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 12:26 pm 

Joined: Tue Nov 03, 2015 10:38 pm
Posts: 40
aluigi wrote:
An update for my anno5 script to version 0.1.1.
Now it supports also "Resource File V2.2" used in the new Anno 2205 game.
Just a note, the encrypted data is not supported yet because the algorithm is no longer the one used in Anno 2070. It will be update in the next days/weeks but you will be able to extract a lot of files in the meantime.
http://aluigi.org/bms/anno5.bms



The test is successful! Modify the import and effect! Look forward to your perfect and updates! 謝謝!


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 2:02 pm 

Joined: Fri Oct 09, 2015 1:41 am
Posts: 41
aluigi wrote:
Ok I have updated the script to version 0.1.2 to partially remove the usage of MEMORY_FILEs.
You should be able to reimport all the files except the encrypted ones and those in the compressed file-system, so many of the Anno 2205 archives should be ok (you can't extract the encrypted files in any case at the moment).


Now it's works! Thank u so much! ;*


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 Post subject: Re: Anno 2205
PostPosted: Wed Nov 04, 2015 2:02 pm 

Joined: Fri Oct 09, 2015 1:41 am
Posts: 41
aluigi wrote:
Ok I have updated the script to version 0.1.2 to partially remove the usage of MEMORY_FILEs.
You should be able to reimport all the files except the encrypted ones and those in the compressed file-system, so many of the Anno 2205 archives should be ok (you can't extract the encrypted files in any case at the moment).


Now it's works! Thank u so much! ;*


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 Post subject: Re: Anno 2205
PostPosted: Tue Jul 26, 2016 9:20 am 

Joined: Tue Jul 26, 2016 9:17 am
Posts: 8
I've been using your bms unpack anno
But now anno 2205 update to 1.7, the previous bms has been unable to use.
Can you update it at bms,please.
I know it's rude,Please forgive me, and this may take you a little time.
Very grateful.


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 Post subject: Re: Anno 2205
PostPosted: Tue Jul 26, 2016 9:41 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6685
Can you upload a sample archive?


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 Post subject: Re: Anno 2205
PostPosted: Tue Jul 26, 2016 10:06 am 

Joined: Tue Jul 26, 2016 9:17 am
Posts: 8
aluigi wrote:
Can you upload a sample archive?

i try to unpacking data16...
Error: incomplete input file -2:
Can't read 10320 bytes from offset 000000000000edc6.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file -2 83% 50550 60870

Last script line before the error or that produced the error:
102 log NAME OFFSET ZSIZE MEMORY_FILE2


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 Post subject: Re: Anno 2205
PostPosted: Tue Jul 26, 2016 10:07 am 
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Joined: Tue Feb 02, 2016 2:35 am
Posts: 960
He asked you to upload a sample file.
Do you know how?

_________________
Expect my username to be everywhere, whether you're using the internet or not.


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 Post subject: Re: Anno 2205
PostPosted: Tue Jul 26, 2016 10:08 am 

Joined: Tue Jul 26, 2016 9:17 am
Posts: 8
AnonBaiter wrote:
He asked you to upload a sample file.
Do you know how?

what's mean?
i dont know...


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 Post subject: Re: Anno 2205
PostPosted: Tue Jul 26, 2016 10:15 am 
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Joined: Tue Feb 02, 2016 2:35 am
Posts: 960
hsshss2005 wrote:
AnonBaiter wrote:
He asked you to upload a sample file.
Do you know how?

what's mean?
i dont know...

What do you think it means? I've been on the internet for more than a whole decade and I know how to use that stuff. It's called a filehost site, so try and look around.
But since you don't hang around on the internet too much, I'll recommend you sendspace. Don't ask me if it's good or not, just try it!

_________________
Expect my username to be everywhere, whether you're using the internet or not.


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 Post subject: Re: Anno 2205
PostPosted: Tue Jul 26, 2016 11:05 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6685
@hsshss2005
I don't have the game so I need one of the archives (the "sample") to check what has been changed from the old format.
You can upload it on mega or sendspace or mediafire and so on.


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