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PostPosted: Fri May 11, 2018 9:41 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8609
It's a custom obfuscation so no way to figure out it easily without reverse engineering.
But it's possible to (ab)use a bug in the obfuscation and a particular feature of the format for guessing the 128 bytes used for encrypting the data, in fact this sort of key changes for every entry so it's necessary to calculate the new one every time... you have been very lucky this time.
Download the script version 0.1.21 :D
http://aluigi.org/bms/warinc.bms


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PostPosted: Fri May 11, 2018 10:00 pm 

Joined: Fri May 11, 2018 1:45 pm
Posts: 6
Dude, you are crazy :D Thanks man!


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PostPosted: Sat May 12, 2018 2:04 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8609
Script 0.1.21a, it's an important fix so redownload the script and run it again.
Now ALL the files are correctly extracted except 32 files (directx shaders cache) that are skipped... 32 on 30900 is not bad at all :)


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