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PostPosted: Fri Apr 27, 2018 6:10 pm 

Joined: Tue Jun 23, 2015 2:46 pm
Posts: 6
Script 0.2 when run displays a message:

"Error: this script has been created for a newer version of QuickBMS:
expected 00080500 - 0.8.5
yours 00080400 - 0.8.4
you can download it from:

http://aluigi.org/quickbms


Last script line before the error or that produced the error:
4 quickbmsver "0.8.5" # requires a newer implementation of lz4x

Press ENTER or close the window to quit"

On Your website http://aluigi.altervista.org/quickbms.htm available is version: 0.8.4. Script requires 0.8.5?
Is it possible to compile a new version Quick Bms from the lz4x.c patch?
I do n't know about programming and I can't compile a new version myself.
Thank You for help and the new script v0.2.


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PostPosted: Fri Apr 27, 2018 6:44 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8478
Unfortunately you need to wait quickbms 0.8.5.
I don't know when it will be released


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PostPosted: Fri Apr 27, 2018 7:29 pm 

Joined: Tue Jun 23, 2015 2:46 pm
Posts: 6
Then I have to wait.
I have one more question. Is it possible to add a Your patch lz4x.c to version 0.8.4?


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PostPosted: Fri Apr 27, 2018 7:46 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8478
Eh no


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PostPosted: Sat Apr 28, 2018 9:33 pm 

Joined: Tue Jun 23, 2015 2:46 pm
Posts: 6
Thank you for the answer. There is nothing else to wait for the new version of the patch.


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PostPosted: Tue Jun 19, 2018 8:39 pm 

Joined: Tue Jun 23, 2015 2:46 pm
Posts: 6
I downloaded new version QuickBMS 0.9.0 from your site and script works good (reimport it also works great). Thank you Luigi for help and new version QuickBMS.


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PostPosted: Wed Jun 20, 2018 9:44 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8478
Ah right I forgot to post the news in this topic :)

The author of lz4x (the compression algorithm) appreciated a lot the information about the custom negative index used by the game developers for optimizing the algorithm :)


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