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PostPosted: Tue Apr 19, 2016 4:46 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 235
Apparently the other game was the wrong one to look at. This is the one I had intended to extract from. These files are a bit more easily defined. I was hoping to extract models and textures as usual. Can anyone help?

https://www.dropbox.com/s/r27lki9z9p5jeke/SLTT.zip?dl=0


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PostPosted: Tue Apr 19, 2016 5:34 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6434
Script 0.2.2:
http://aluigi.org/bms/marvel_ultimate_alliance_2.bms

It extracted the files of this game and deadpool correctly.
Some files may be encrypted apparently.


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PostPosted: Tue Apr 19, 2016 7:57 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 235
All right, now what comes out of them are a bunch of sound files I don't care about, and this, which is the only remaining file that could be a model file.

https://www.dropbox.com/s/2wwfvxdf3smy9ij/level.bld?dl=0

Any ideas about it?


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PostPosted: Tue Aug 08, 2017 1:48 pm 

Joined: Sat Aug 09, 2014 11:21 am
Posts: 580
Thanks a lot for the script. It needs another update for Skylanders: Giants. Here are some samples: https://1fichier.com/?su6o5sykjs


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PostPosted: Tue Aug 08, 2017 2:30 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6434
Script 0.2.3
I used a work-around for understanding if there is an additional 32bit field after DATA_OFF.


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