ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Wed Oct 18, 2017 3:05 pm

All times are UTC




Post new topic  Reply to topic  [ 3 posts ] 
Author Message
PostPosted: Mon Dec 26, 2016 6:20 pm 

Joined: Thu Jan 07, 2016 12:40 am
Posts: 4
Friends, good afternoon.
I came here to take a question with you.
I downloaded the Mega Man game Maverick Hunter X for the PSP and identified that the game texts are LZ compression in the CPK file.
I know it has BMS scripts but it is not solving my problem in question.
Same extracting CPK files still presents with LZ compression and editing is not possible as it generates error when re-inserting into the file.
Could someone help me extract the texts of this game for a translation?


Top
   
PostPosted: Wed Dec 28, 2016 9:25 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 6869
Do you mean that the cpk.bms script correctly extracts the data from the cpk archives and your problem is only with the "reimport" mode?
In that case the error is caused by the missing usage of the cpk recompression during the reimport mode (a bug in quickbms), but even if it was available it would have not worked in the game as explained in the note about "cpk_compress" in quickbms.txt.
If that's not what you meant, maybe upload a sample cpk file.


Top
   
PostPosted: Mon Oct 09, 2017 1:32 pm 

Joined: Fri Jul 07, 2017 1:01 pm
Posts: 3
Hey, if you want to just extract the models from MM maverick hunter X game, all set correctly, here is how: https://mega.nz/#!uVBznbYY!YikJZkhr5WVm ... WB-B2FzQ9s.
I had provided a tutorial in the file.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 3 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited