you know what, thats it
I came here to play "scientist" if at best
-To do real reasearch
-To behave professionally
-To meet new coders and
-To work in a team;
What I got was:
-My reputation is "he has temper issues, we cant work with him"
-Stupid feuds with idiots like you
-Bug reports and users that care more about your shiny gui, than working features
-ppl that say I stole from you (wtf?)
WV was well aware of my tools existence in his brief time in the discord channel
and so you were you about my tool, my DAI research, my ME3 Tools and my YT channel
I showed a couple of screenshots at the time, no code was stolen from anyone, everything was researched by myself or in collaboration with others in the discord channel.
oh how nice, you did research for yourself, and didnt shared it with anyone, now thats professional
I had actually started on my tool, prior to MEAs release, working on DAI and MEC at the time, but as I wanted to focus on getting things right, I delayed any kind of initial launch for as long as possible, leaving it up to a bunch of testers to help me determine if the tool is in fact working as intended. At that time I wasnt even aware that WV was planning on working on a tool for MEA,
well sure, you use work I gave you since DAI, and I started DAI research because of knowning MEA will be fb. Remember when we started? I didnt even had the fucking game and tried to help you with pure imagination... and it worked, until you thought working with me doesnt suit you anymore and then you left with it.
so I started MEA research, and had my first mod for MEA appearing ingame on the 5th of April (A simple texture mod). As of right now the tool works with MEA,MEC,DAI and SWBF (the latter two are read only for now)funny how that is exactly a day after I released import code
. but yay, you are awesome, you support multiple games! you think that wouldnt be nice for my toolset too? you work with ricks code mostly, which is ok, but I base my code after kiwis rime, so he can use it for that later when he finally releases it, and which will support many more games than you ever will. and all I do is trying to load stuff exactly as the game so I know where to edit stuff, your attempt is recreating frostEd and you already know you will only run into trouble with that, but good luck, you are now leading mea modding developper, may the users crash on you now. you did it, you crashed another one of my projects, just like in good old DAI times...
The only reason I have an import MEAMOD option, is because it was a requested feature by numerous people, I was hesitant at implementing said feature, but given the demand I had to, I did not utilise any of WVs code to do so, I merely referred to a couple of meamods and wrote a reader, if requested, I will remove this feature without a second thought
lmao, just out of curiousity, you dont happen to use my AnselSDK64.dll for all this, do you?