Ok, I feel like a complete noob here. I downloaded MEAExplorerWV and both of the AnselSDK64 files. Placed all of them in the game's directory. But, when I double click on the MEAExplorerWV file, the computer thinks about it for a couple seconds, and then nothing happens. Anyone able to tell me what I am missing? Or is it simply a lack of sleep...?
Maybe you are missing a library of some kind. Happened with me with an old DAI tool.
I have a question guys.
It seems that MEA and DAI use talktables for localization. I'm not sure how they are structured as I don't have these games.
I was able to understand the files in NFS Rivals and got to add new Unicode letters and used them successfully.
But now what I'm missing is this: The localization files have the strings referred by some sort of integer ID (that is a number), and the ebx files define strings as string ID (that is a string like ID_AR_HUD_STUFF).
How does the game knows which integer ID correspond to which string ID? I tried searching for an integer ID in the ebx files after dumping them, but there were no results at all.
And couldn't find the string ID in the game executable.
May it be in the chunks? But searching in there will take hours...
Or is it in the game executable but I have to get a proper debugger instead of hex editor?