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PostPosted: Wed Jun 14, 2017 7:11 pm 
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Joined: Tue Feb 02, 2016 2:35 am
Posts: 976
So I came across this game which used *.fat/*.dat pairs from around 2006. The fat2_fat3.bms seems to be compartible with these archives at first until one more "long" variable was needed. Although I did manage to modify that script so it can be supported(it`s in the attachment), I had no idea how to decompress these files(only some archives used in that game used compression).

Here is a sample.


Attachments:
fat2_fat3.bms [7.03 KiB]
Downloaded 17 times

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PostPosted: Thu Jun 15, 2017 6:17 am 

Joined: Fri May 27, 2016 2:28 pm
Posts: 44
In Instincts Predator some files have lzma86dechead compression.
Format of FAT file is easiest: id_sign, filesCount; for each file: Offset, CompSize, Size, name_CRC.


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PostPosted: Thu Jun 15, 2017 12:09 pm 
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Joined: Tue Feb 02, 2016 2:35 am
Posts: 976
Now it works. Thanks!

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