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 Post subject: The End Is Nigh (.gpak)
PostPosted: Wed Jul 12, 2017 5:13 pm 

Joined: Wed Sep 02, 2015 6:56 pm
Posts: 22
Hello there!
I need help with .gpak archives (The End Is Nigh game).

Header etc:
----
Image

----
Image

----

Thanking you in advance.


Last edited by 0wn3df1x on Sat Jul 15, 2017 6:47 am, edited 1 time in total.

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PostPosted: Wed Jul 12, 2017 8:13 pm 

Joined: Wed Aug 13, 2014 10:00 am
Posts: 117
Code:
# The End is Nigh - .gpak archives
get FILENUM long
for i = 0 < FILENUM
    get FNAMESZ short
   getdstring FNAME[i] FNAMESZ
   get FSIZE[i] long
next i
savepos OFFSET
for i = 0 < FILENUM
   log FNAME[i] OFFSET FSIZE[i]
   math OFFSET + FSIZE[i]
next i


Script is also suitable for reimporting.

Image

EDIT: Added GPAK repacker -> http://www28.zippyshare.com/v/dP9zEBNm/file.html


Attachments:
TheEndIsNigh_GPAKer_source.7z [6.51 KiB]
Downloaded 27 times


Last edited by MerlinSVK on Thu Jul 13, 2017 9:16 am, edited 1 time in total.
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PostPosted: Wed Jul 12, 2017 8:32 pm 

Joined: Wed Sep 02, 2015 6:56 pm
Posts: 22
MerlinSVK wrote:
Script is also suitable for reimporting.


Image


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PostPosted: Thu Jul 20, 2017 4:41 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7107
Best "thanks" ever and even a great usage of the [i] feature of quickbms that avoids to use those boring arrays


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PostPosted: Thu Jul 20, 2017 6:57 pm 

Joined: Wed Aug 13, 2014 10:00 am
Posts: 117
Nah, that's because QBMS has a great author. :)


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