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PostPosted: Thu Jul 20, 2017 7:27 pm 

Joined: Thu Jul 20, 2017 7:14 pm
Posts: 3
The game is Zoids: Helic vs Zenebas for the playstation 1. Been trying to unpack the .hmd files (hopefully zoid meshes) from this archive. Managed to unpack the .TIM textures and images with jpsxdec, but can't get the .hmd files and can't find any information on .GOU archives via google. Any and all help greatly appreciated. Thank you.

The supplied .zip contains the .GOU archive split with quickbms and filecutter.


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zoids hmd.zip [1.01 MiB]
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PostPosted: Fri Jul 21, 2017 6:48 am 
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Joined: Wed Jul 30, 2014 9:32 pm
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http://aluigi.org/bms/zoids_gou.bms


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PostPosted: Fri Jul 21, 2017 7:02 am 

Joined: Thu Jul 20, 2017 7:14 pm
Posts: 3
Extracted everything. .HMD and .HM2. Thank you very much :D


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PostPosted: Thu Jul 27, 2017 8:01 pm 

Joined: Thu Jul 20, 2017 7:14 pm
Posts: 3
(Apologies if I shouldn't reply to my original post in the archives section. Please let me know if I'm in the wrong and I'll move to appropriate section.)

Aluigi's .bms script extracted the file just fine (thanks again), and it looks like the .HM2 files are archives containing both textures and models. Identified and unpacked the .TIM images no problem, but I'm having trouble identifying/unpacking the model format. Used psxprev for further information, and unknown primitives can only be detected in three or four .HM2 archives when scanning for .TMD. Can you help identify/unpack these primitives? Thanks in advance for any help.

Attached a .zip containing a sample file.


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K32.zip [19.87 KiB]
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PostPosted: Fri Aug 04, 2017 5:39 pm 
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It's better if you open a new topic about these model files in the 3d/2d section of the forum.


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