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PostPosted: Fri Jul 28, 2017 11:08 pm 

Joined: Fri Jul 28, 2017 11:03 pm
Posts: 5
This is double post from Xentax. Seems like no one paid attention there, so i will try my luck here:

Got key for closed beta, really interested in getting models from this game, Mercury Steam has really pretty artwork in their recent games.
Thus, we have 9 gigs of preload with archives in .packed format. I think it's same name as for Scrapland and Jericho- their previous games, but i had no chance to get models out of them for now.
Let me know if you are interested in research)


I will upload samples of course, they are 500 mb up to 6 gigs in size.
I will also try ninjaripper for raw modes and textures when beta will launch

EDIT:

Here's link to files
https://drive.google.com/open?id=0BwjLo5mL2ME5bTl0LXprYjZVY2s


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PostPosted: Sat Jul 29, 2017 2:12 pm 
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Joined: Sun Dec 27, 2015 10:22 pm
Posts: 39
Posted already on Xentax, but just in case someone ends up here instead of there, script:
Code:
# Raiders of the Broken Planet (BETA) *.packed
# Written By Anex For QuickBMS

idstring "BFPK"
get NULL long
get NULL long
get FCOUNT long

for i = 0 < FCOUNT
   get FNSZ long
   getdstring NAME FNSZ
   get SIZE long
   get OFFSET long
   get NULL long
   log NAME OFFSET SIZE
next  i


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PostPosted: Sat Jul 29, 2017 3:42 pm 

Joined: Fri Jul 28, 2017 11:03 pm
Posts: 5
Thank you very much
I've looked into files, textures are in dds but i can't load them in nor Noesis, nor Photoshop
Models are in .msh format + .mtl for material and .sm3 for animation (?) or skeleton


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PostPosted: Sat Jul 29, 2017 4:05 pm 

Joined: Fri Jul 28, 2017 11:03 pm
Posts: 5
Here's model and textures sample folder

https://drive.google.com/open?id=0BwjLo5mL2ME5Z25aYXc5OW0zVG8


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PostPosted: Sat Jul 29, 2017 8:29 pm 

Joined: Fri Jul 28, 2017 11:03 pm
Posts: 5
Test with ninja ripper completed with nice results.
Still i wish if i there was an import script for Max with bones and weights support.

http://i.imgur.com/dBplR9k.jpg

Diffuses appear a bit darker, but still looks okay.


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PostPosted: Sat Sep 30, 2017 9:20 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7241
A script (0.2) to rule them all:
http://aluigi.org/bms/castlevania.bms


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PostPosted: Mon Oct 02, 2017 6:00 pm 
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Joined: Sun Jan 25, 2015 4:15 pm
Posts: 27
how open msh?


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PostPosted: Mon Oct 30, 2017 6:32 pm 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 16
I have modified and released the 3D Object Converter v6.520 as a web update.

How to get the 3D Object Converter v6.520:
Please download the 3D Object Converter from http://3doc.i3dconverter.com and install it
or download the portable version and extract it into a folder.

Run the program and use the Help/check for updates function to get it.

I will release the updated i3DConverter for Mac and Linux versions later.
http://www.i3dconverter.com


Use the correct extract script to extract the Raiders of the Broken Planet archives:
http://aluigi.altervista.org/bms/castlevania.bms


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