I've been trying to figure out how to extract the main archive file from Rabbids Go Home (Wii) for about a little over half a year now, without any luck. It seems to deal with some sort of compression, as some of the offsets that make up the files lead to an abnormal header.
Here's a thread that I posted on xentax about 4 months ago regarding the topic: https://forum.xentax.com/viewtopic.php?f=10&t=16134
(Note that I was only interested in ripping the sounds. However, I think the sounds are embedded in more smaller, headerless, and compressed archives located in the parent .BF file, which we're dealing with now. So I think it will only be useful if we successfully extract all the files, then move on towards those smaller files later)
From what I read from the replies of the xentax thread, the script writing and extracting of this file is a difficult process. I'm hoping someone here can help me with this and solve this once and for all.
The file to be extracted is in the xentax thread. I strongly recommend you read that too if you haven't already.
Help is appreciated.