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PostPosted: Mon Aug 07, 2017 10:57 pm 

Joined: Sun Aug 06, 2017 3:43 am
Posts: 2
I've been trying to figure out how to extract the main archive file from Rabbids Go Home (Wii) for about a little over half a year now, without any luck. It seems to deal with some sort of compression, as some of the offsets that make up the files lead to an abnormal header.

Here's a thread that I posted on xentax about 4 months ago regarding the topic: https://forum.xentax.com/viewtopic.php?f=10&t=16134
(Note that I was only interested in ripping the sounds. However, I think the sounds are embedded in more smaller, headerless, and compressed archives located in the parent .BF file, which we're dealing with now. So I think it will only be useful if we successfully extract all the files, then move on towards those smaller files later)

From what I read from the replies of the xentax thread, the script writing and extracting of this file is a difficult process. I'm hoping someone here can help me with this and solve this once and for all.
The file to be extracted is in the xentax thread. I strongly recommend you read that too if you haven't already.
Help is appreciated.

PostPosted: Tue Aug 08, 2017 1:47 am 
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Joined: Tue Feb 02, 2016 2:35 am
Posts: 970

Anyway, see if this script works on your file. If not I can try to add some support for that file.

jade_WIP.bms [3.7 KiB]
Downloaded 19 times

Expect my username to be everywhere, whether you're using the internet or not.
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